Um, hiya.
Yeah, I know it's been a few weeks, but RL is still kicking my butt right now. This is totally unanticipated, by the way. In fact, this is usually a slow time of year for me in RL. Now it's like I don't have time to do much more than pop in-game occasionally to chat with corpmates and change skills. I want to do more, a lot more, but I just don't have the time right now. I think I've written more in the last three weeks than I did in the six months previous. Un-frakkin'-believable. I thought this was going to be over by the middle of the week, but it just isn't. It's finally slowing though, so maybe I was just off by a few days. I hope so.
I also did something else. I preordered the Collector's Edition of Star Trek Online from Amazon with the Borg Officer bonus. I had to do it. I love Star Trek too much not to at least give it a shot. Because of my preorder purchase, I get to participate in open beta next month. I'm assuming that by then I'll be long since back to my normal, boring winter life with much more time to play MMO's, but if I do like STO I may eventually face a decision like I did with Fallen Earth. EvE won that one, but STO is still basically an unknown quantity. STO would have to be pretty damned amazing to tempt me away from EvE, and thus far I haven't seen enough of STO to convince me that would be the case. It does look interesting and engaging with is why I preordered, but I'm not yet convinced it's a long-term keeper. I liked Champions at first glance too, but the reality of playing it wasn't enough to keep me interested long-term. STO will have to prove itself to me. The Star Trek franchise is a great start but it's not enough.
Right now, I don't see myself leaving EvE for STO, but then I also didn't see myself leaving Fallen Earth to come back to EvE, so who knows?
Sunday, December 20, 2009
Saturday, December 5, 2009
Off The Grid For A Little While
In my RL work, anytime there are certain kinds of major political issues and news stories surfacing in the news cycle my job instantly gets harder and much more time-consuming. It's one of those times right now, and so right now my EvE time will be limited, if not non-existent, for the next few days. I may get a chance to log in for a while later tonight, but right now I'm up to my ears in research, strategy planning, and taking advantage of media connections to get the info I need to be ready for an emergency meeting on Monday.
I really want to start getting into Dominion (not to mention my new corp and what they do) but RL just hasn't been cooperating this week. This will pass soon and life will return to normal, but right now, as much as I'd like nothing better right now than to say "Fuck it." and log into EvE for the afternoon, I can't. In a very real way, my work is my life, and it has to come first.
That said, if I can possibly squeeze out any time at all to log in and spend some time in-game over these next few days, I most certainly will be there. I love what I do, but I also love being able to leave it all behind for a while. If I can, I will. Right now, that's about all I can promise.
I really want to start getting into Dominion (not to mention my new corp and what they do) but RL just hasn't been cooperating this week. This will pass soon and life will return to normal, but right now, as much as I'd like nothing better right now than to say "Fuck it." and log into EvE for the afternoon, I can't. In a very real way, my work is my life, and it has to come first.
That said, if I can possibly squeeze out any time at all to log in and spend some time in-game over these next few days, I most certainly will be there. I love what I do, but I also love being able to leave it all behind for a while. If I can, I will. Right now, that's about all I can promise.
Thursday, December 3, 2009
The PC Gods Are Smiling Upon Me...
...or maybe I just got lucky, damn lucky.
Had work to do this morning so no time to deal with my PC issue until almost lunchtime. As a last resort, just to see what happens, I click the switch on the back on my power supply on and off and remove the power cord from the back of the PC. When I replace the power cord in its socket, I hear something internal go "ca-click". A quick press of the power button, and lights and fans spring to life. I tell Vista to start normally and begin to relax as it loads and life begins to return to normal.
Whew.
Yeah, something I probably should have checked immediately after the power went out, but to be honest this is the first computer I've owned that was built later than 2002, and it's the first time since I've owned it (May) that I've had this kind of problem. I hadn't tried what eventually worked previously because I didn't know to try it.
Well, so much for that crisis. Hopefully, I'll have some time to log in later this evening.
Had work to do this morning so no time to deal with my PC issue until almost lunchtime. As a last resort, just to see what happens, I click the switch on the back on my power supply on and off and remove the power cord from the back of the PC. When I replace the power cord in its socket, I hear something internal go "ca-click". A quick press of the power button, and lights and fans spring to life. I tell Vista to start normally and begin to relax as it loads and life begins to return to normal.
Whew.
Yeah, something I probably should have checked immediately after the power went out, but to be honest this is the first computer I've owned that was built later than 2002, and it's the first time since I've owned it (May) that I've had this kind of problem. I hadn't tried what eventually worked previously because I didn't know to try it.
Well, so much for that crisis. Hopefully, I'll have some time to log in later this evening.
Return To PC Hell
I don't freaking believe it.
Not 24 hours after Dominion is live, I pop in-game for a little while to check it out and take a look then I have to log out and deal with RL. I'm too busy to able to log in for the rest of the day. Yesterday, it's raining lightly here in Jersey, but then, the power flickers and comes back...except for my PC, which is now dead as a doornail..
Yeah, here we go again.
I looked through all my manuals and stuff, but nothing there helps. I open up the side, look in, but I neither see nor smell any evidence that anything's actually burned out. I've now reached the limit of my expertise in dealing with PC electrical issues (assuming that this in fact is what this is).
It looks like there's another trip to the Geek Squad in my immediate future, and until this is fixed there's no EvE for me.
Any ideas for a possible fix or stuff to look for, etc. would be greatly appreciated.
Not 24 hours after Dominion is live, I pop in-game for a little while to check it out and take a look then I have to log out and deal with RL. I'm too busy to able to log in for the rest of the day. Yesterday, it's raining lightly here in Jersey, but then, the power flickers and comes back...except for my PC, which is now dead as a doornail..
Yeah, here we go again.
I looked through all my manuals and stuff, but nothing there helps. I open up the side, look in, but I neither see nor smell any evidence that anything's actually burned out. I've now reached the limit of my expertise in dealing with PC electrical issues (assuming that this in fact is what this is).
It looks like there's another trip to the Geek Squad in my immediate future, and until this is fixed there's no EvE for me.
Any ideas for a possible fix or stuff to look for, etc. would be greatly appreciated.
Monday, November 30, 2009
Preparing For The Future
So, today I did a little more PvP training with our corp's FC. He's really good. I learned stuff about faction ammo I never knew (and didn't even know enough to know that I didn't know it), and a lot more. In addition, I was on for a while tonight chatting with our corp's CEO.
He asked me if I was ok on ships and ISK. I thought I was. I still have most of what I brought with me, though I did spend several million on outfitting the Tristans. He apparently felt differently and gave me two shiny new Thoraxes to fit, and 100 million ISK, just to have if I need it. Needless to say, fitting the Thoraxes won't be a problem financially. I only have to worry about whether I have the skills to fit what I want.
Of course I'll do what I have to. If I can't use the Tech 2 version of something I'll run the Tech 1. In the meantime, though, I think I'm going to be very busy as far as skill training goes over the next few weeks at least. I keep discovering skills I haven't trained which would suddenly be really useful to have.
It's interesting...I've just gotten back into EvE (it's only been just over a month now), and I'm already out in 0.0 with a new corp, and Dominion and all of the changes it will bring are less than 24 hours away now. It seems hard to believe that in terms of actual forward career progress in this game I've probably done more in the last couple of weeks than I did during the last four or five months I was in-game before I left in '07.
Most of all, I'm looking forward to getting some real PvP experience. In all of the time I've been playing EvE until now, I've participated in exactly one PvP kill in 0.0, which was during an Agony Unleashed basic PvP course.
Tomorrow I need to fit those Thoraxes, though. I want those babies up and running asap.
He asked me if I was ok on ships and ISK. I thought I was. I still have most of what I brought with me, though I did spend several million on outfitting the Tristans. He apparently felt differently and gave me two shiny new Thoraxes to fit, and 100 million ISK, just to have if I need it. Needless to say, fitting the Thoraxes won't be a problem financially. I only have to worry about whether I have the skills to fit what I want.
Of course I'll do what I have to. If I can't use the Tech 2 version of something I'll run the Tech 1. In the meantime, though, I think I'm going to be very busy as far as skill training goes over the next few weeks at least. I keep discovering skills I haven't trained which would suddenly be really useful to have.
It's interesting...I've just gotten back into EvE (it's only been just over a month now), and I'm already out in 0.0 with a new corp, and Dominion and all of the changes it will bring are less than 24 hours away now. It seems hard to believe that in terms of actual forward career progress in this game I've probably done more in the last couple of weeks than I did during the last four or five months I was in-game before I left in '07.
Most of all, I'm looking forward to getting some real PvP experience. In all of the time I've been playing EvE until now, I've participated in exactly one PvP kill in 0.0, which was during an Agony Unleashed basic PvP course.
Tomorrow I need to fit those Thoraxes, though. I want those babies up and running asap.
Saturday, November 28, 2009
Thoughts on Betas
I do occasionally spout off on non-EvE-related gaming topics, and when I do I usually do it here, on MMORPG.com.
There's been a lot of talk about the ethics of using betas as promotional tools, and I think I may have a way to make it a positive experience for everyone. I lay my idea out in this post and ask for comments, so please do. It's not really appropriate for this blog, but I thought (hope) some of you might have an interest.
There's been a lot of talk about the ethics of using betas as promotional tools, and I think I may have a way to make it a positive experience for everyone. I lay my idea out in this post and ask for comments, so please do. It's not really appropriate for this blog, but I thought (hope) some of you might have an interest.
Friday, November 27, 2009
Learning to Fly
Tonight I spent the evening getting a tour of some of the local space around my new corp's home system. I needed to put together at least a couple of PvP-ready frigs so I bought a couple of Tristans and discovered much to my dismay that I hadn't trained a skill I suddenly found myself in need of, Small Blaster Specialization. I found this skill book available at the local trade hub a few jumps away. In addition, some of the parts I needed for my Tristans were available there as well, so I bought what I needed and then later one of the corp directors took me for a tour and I made a stop to pick up my purchases while we were passing through.
He had me bookmarking everything along the way and when we'd gotten out several jumps from our starting point, he said "Ok Bekka, now let's see if you can make it back home." I'll admit to surprising myself, I did make one warp to an incorrect stargate, but I realized it immediately, corrected my mistake, and successfully made it back to our home system without having to ask for help. I will say it's not easy. There's a hell of a lot to learn and remember about how to get around.
High-sec this definitely is not, but it's also (at least so far) nowhere near as scary as I used to think. Of course, I've still only seen a tiny fraction of 0.0, but so far it's a lot more empty than I expected it to be. There wasn't much of any sort of threat to deal with during the whole trip.
I am just having a freaking great time with this game right now. I love learning new stuff and it seems like I'm learning something new every time I undock. Hard to believe that it's going to get even better in a few days once Dominion is live.
Yes, this is it. This is what I was missing the last time I played. The adventure, the feeling like I'm really on the final frontier, where anything can happen. The high-sec game is a lot of fun, but this is...I'm not sure how to describe it...a different animal entirely. People have told me that consistently and now I see how right they are.
Suddenly, I get it. I understand why once you spend time in 0.0 and you begin to understand the way it works (and of course this is a process I've just barely begun), you either never want to go back to high-sec or you'd probably want to go back immediately. It truly is a completely different game in many ways.
Personally, I came out to 0.0 for a reason: I want PvP, and I want PvP that matters. I want to become good, no, great at it. I want to do my part to help my new corp accomplish its goals. The director who took me on the tour tonight said if I wanted to bring the stuff I have in high-sec into 0.0 they'd help. I think that would be an awesome idea as long as they think they'd be useful. I have two ships that I'd want to bring out, my Myrmidon and my Thorax. Both are currently fitted for PvE missions, so I'll probably have to invest a little in new mods, but I'm more than happy to offer up both of these ships in the service of my corp. It's the very least I can do considering all they're doing for me.
There's still so much to learn, so much to absorb. I'll get there though, especially with the kind of help I've been getting. I feel very lucky all the way around. I've now got exactly what I was looking for in this game, in pretty much every way I can think of.
0.0 is my home, and slowly but surely I'm making myself comfortable here. It can and is getting easier, in large part because of the great support system my corp offers. Y'know, if I had the same kind of luck with my real life choices as I do with choices I make in EvE I'd probably be a multi-millionaire by now.
He had me bookmarking everything along the way and when we'd gotten out several jumps from our starting point, he said "Ok Bekka, now let's see if you can make it back home." I'll admit to surprising myself, I did make one warp to an incorrect stargate, but I realized it immediately, corrected my mistake, and successfully made it back to our home system without having to ask for help. I will say it's not easy. There's a hell of a lot to learn and remember about how to get around.
High-sec this definitely is not, but it's also (at least so far) nowhere near as scary as I used to think. Of course, I've still only seen a tiny fraction of 0.0, but so far it's a lot more empty than I expected it to be. There wasn't much of any sort of threat to deal with during the whole trip.
I am just having a freaking great time with this game right now. I love learning new stuff and it seems like I'm learning something new every time I undock. Hard to believe that it's going to get even better in a few days once Dominion is live.
Yes, this is it. This is what I was missing the last time I played. The adventure, the feeling like I'm really on the final frontier, where anything can happen. The high-sec game is a lot of fun, but this is...I'm not sure how to describe it...a different animal entirely. People have told me that consistently and now I see how right they are.
Suddenly, I get it. I understand why once you spend time in 0.0 and you begin to understand the way it works (and of course this is a process I've just barely begun), you either never want to go back to high-sec or you'd probably want to go back immediately. It truly is a completely different game in many ways.
Personally, I came out to 0.0 for a reason: I want PvP, and I want PvP that matters. I want to become good, no, great at it. I want to do my part to help my new corp accomplish its goals. The director who took me on the tour tonight said if I wanted to bring the stuff I have in high-sec into 0.0 they'd help. I think that would be an awesome idea as long as they think they'd be useful. I have two ships that I'd want to bring out, my Myrmidon and my Thorax. Both are currently fitted for PvE missions, so I'll probably have to invest a little in new mods, but I'm more than happy to offer up both of these ships in the service of my corp. It's the very least I can do considering all they're doing for me.
There's still so much to learn, so much to absorb. I'll get there though, especially with the kind of help I've been getting. I feel very lucky all the way around. I've now got exactly what I was looking for in this game, in pretty much every way I can think of.
0.0 is my home, and slowly but surely I'm making myself comfortable here. It can and is getting easier, in large part because of the great support system my corp offers. Y'know, if I had the same kind of luck with my real life choices as I do with choices I make in EvE I'd probably be a multi-millionaire by now.
A Quiet Night In New Eden
I just popped in-game a little while ago. I'm not sure why I bothered. I'm dead tired after a day spent shoveling food in my face and chasing after children. It's times like these when I remember why even though I love kids I don't have any of my own. Saw my brother who plays EvE today along with everyone else and passed my copy of Empyrean Age on to him. I know he'll like it.
There's really not a whole lot for me to do in-game until tomorrow anyway. I want to get some ships set up and I think I'll probably need some advice on that. Pretty much anything I do now I'm going to need some advice on until I get more of a handle on the way things are done out here in 0.0. In some ways, I'm a seasoned vet, in others I'm a total noob.
I also have to think about what I want to set as my next skill training. I've finished Hull Upgrades V and soon Scout Drones V, and I have to figure out what to cue up next. By the time I get in front of the computer tomorrow I'll be well within the 24-hour range so I guess I can figure it out then.
Right now, I'm really just glad that the first major holiday of the season is out of the way. Family events like these are fun, but they can really take it out of me. At least I'll have more time for EvE in coming days...until things get crazy again.
I don't care. It's not an either/or proposition this time. I'm in this game for the long haul. I'll make it work.
It's funny. I didn't really miss EvE all that much over the couple of years I was engrossed in my RL job. I didn't really have time to miss it because I was so involved with other things. I'm not someone who spends a lot of time idle so I filled that time with stuff to do, including a lot of single-player games that I could play whenever I had time for them. Yet, when I started getting back into MMO's again, first with Fallen Earth, Champions, and Crimecraft, I kept comparing these games to EvE. By the time I decided to sign up for a trial account, I was looking for a reason to revisit the game, so I gave myself one, an article I was going to write about revisiting EvE two years after I left it.
Looking back, maybe in all honesty it was an excuse. Maybe somewhere in the back of my mind I'd decided that I wanted to get back into EvE and so I did the one thing I knew would almost certainly get me hooked again, and now I am. Big surprise. Maybe.
The real point is that I have a better, more satisfying experience playing EvE than I have in any other MMO I've ever played. That, more than any other single reason, is why I'm back and why I'm sticking around.
Ah well...the L-Tryptophan is kicking in bigtime and I think it's time for bed.
Until next time, fly safe.
There's really not a whole lot for me to do in-game until tomorrow anyway. I want to get some ships set up and I think I'll probably need some advice on that. Pretty much anything I do now I'm going to need some advice on until I get more of a handle on the way things are done out here in 0.0. In some ways, I'm a seasoned vet, in others I'm a total noob.
I also have to think about what I want to set as my next skill training. I've finished Hull Upgrades V and soon Scout Drones V, and I have to figure out what to cue up next. By the time I get in front of the computer tomorrow I'll be well within the 24-hour range so I guess I can figure it out then.
Right now, I'm really just glad that the first major holiday of the season is out of the way. Family events like these are fun, but they can really take it out of me. At least I'll have more time for EvE in coming days...until things get crazy again.
I don't care. It's not an either/or proposition this time. I'm in this game for the long haul. I'll make it work.
It's funny. I didn't really miss EvE all that much over the couple of years I was engrossed in my RL job. I didn't really have time to miss it because I was so involved with other things. I'm not someone who spends a lot of time idle so I filled that time with stuff to do, including a lot of single-player games that I could play whenever I had time for them. Yet, when I started getting back into MMO's again, first with Fallen Earth, Champions, and Crimecraft, I kept comparing these games to EvE. By the time I decided to sign up for a trial account, I was looking for a reason to revisit the game, so I gave myself one, an article I was going to write about revisiting EvE two years after I left it.
Looking back, maybe in all honesty it was an excuse. Maybe somewhere in the back of my mind I'd decided that I wanted to get back into EvE and so I did the one thing I knew would almost certainly get me hooked again, and now I am. Big surprise. Maybe.
The real point is that I have a better, more satisfying experience playing EvE than I have in any other MMO I've ever played. That, more than any other single reason, is why I'm back and why I'm sticking around.
Ah well...the L-Tryptophan is kicking in bigtime and I think it's time for bed.
Until next time, fly safe.
Wednesday, November 25, 2009
The Pause Button
I'm doing something right now that I bet a lot of MMO players have done, no matter what game they happen to be playing: I'm not playing EvE right now because I have a friend coming over who probably would not understand why I might not be able to just stop playing instantaneously. You know the kind of person I'm talking about, don't you? Yes, it's that techno-ignorant friend or family member who says "Can't you just put it on pause?". It's the kind of person who thinks they know all there is to know about video games because they've played video tennis with a friend on their Wii.
The truth is that it's just easier not to be playing when he arrives then it is to explain why I need to take a few minutes before shutting down. There's also the fact that if I'm able to log in later tonight I'll have a lot to do and probably not much time to do it. There's a lot to do for Thanksgiving, and that will definitely cut into or maybe even eliminate my in-game time tonight and tomorrow. Hopefully, I'll be able to spend at least a little time in-game tonight and maybe tomorrow night late, but really at this point I don't know if I'll be able to. Hey, it's the holidays.
I find this kind of thing is still true even with instant messenger. Many people don't get that ending a chat is much the same as saying goodbye when hanging up the phone and don't understand why I can't just shut down the computer. I suspect that as time goes on and computers and cellphones continue to merge this will become less and less of an issue for most people, but right now there are still a lot of people who don't perceive online communication as real. That goes not only for instant messenger, but also for online games.
What sucks is that I'm anxious to get on with my new life in 0.0, but RL is just getting in the way right now. This will all be over Friday though, and then I'll really be able to start getting into it...maybe even late tomorrow night if I'm really lucky.
The truth is that it's just easier not to be playing when he arrives then it is to explain why I need to take a few minutes before shutting down. There's also the fact that if I'm able to log in later tonight I'll have a lot to do and probably not much time to do it. There's a lot to do for Thanksgiving, and that will definitely cut into or maybe even eliminate my in-game time tonight and tomorrow. Hopefully, I'll be able to spend at least a little time in-game tonight and maybe tomorrow night late, but really at this point I don't know if I'll be able to. Hey, it's the holidays.
I find this kind of thing is still true even with instant messenger. Many people don't get that ending a chat is much the same as saying goodbye when hanging up the phone and don't understand why I can't just shut down the computer. I suspect that as time goes on and computers and cellphones continue to merge this will become less and less of an issue for most people, but right now there are still a lot of people who don't perceive online communication as real. That goes not only for instant messenger, but also for online games.
What sucks is that I'm anxious to get on with my new life in 0.0, but RL is just getting in the way right now. This will all be over Friday though, and then I'll really be able to start getting into it...maybe even late tomorrow night if I'm really lucky.
New Horizons
Well, I'm finally here, not for a visit, but to stay. As of this moment, my little Caldari shuttle is parked in my new home station, out in the wilds of 0.0. It's interesting...the most difficult thing about the trip was remembering to bookmark all the spots accurately. I'm not quite sure I got all those system designations right. It really is much easier when they have actual names, even if they're weird names.
I met a few members of my new corp in a system near where I'd applied and together we headed into 0.0. During the trip we chatted on Teamspeak and it seems I've clearly lucked out yet again as far as picking a corp. These guys are cool.
I'm also a member of a pretty big alliance now, which is kind of new for me. I was a member of a pretty big alliance when I was with Eve University but really it wasn't much of an alliance, if I remember correctly, because the vast majority of the alliance members were in the same corp, E-Uni. The few who were not were in the Graduates (I think that's what they called themselves), a corp of former E-Uni students. For the most part, it was exactly the same people in corp and alliance chats and emails lists. This time, I think it's going to be a little different.
Already I know I'm going to be doing a lot of PvP. I also know I have a lot to learn about doing PvP well and about surviving in 0.0. Basically, I know that I pretty much have to change almost everything about the way I play this game now...and that's ok, in fact, that's exactly what I'm looking for.
All in all, I'm pretty damned excited about the whole thing. Good game, good people, good times. It's been a long time since I was this excited about EvE, or about any game really. It really feels like the final frontier.
One thing I intend on doing pretty much immediately now is ordering one of those New Eden map books. Now that's I'm out of high-sec it's suddenly a lot more important that I plan my travels carefully and being able to sit a map on my lap, make notes, and verify system names will be a big help.
Now it's finally time for me to get serious about playing this game. Pew-pew, here I come.
I met a few members of my new corp in a system near where I'd applied and together we headed into 0.0. During the trip we chatted on Teamspeak and it seems I've clearly lucked out yet again as far as picking a corp. These guys are cool.
I'm also a member of a pretty big alliance now, which is kind of new for me. I was a member of a pretty big alliance when I was with Eve University but really it wasn't much of an alliance, if I remember correctly, because the vast majority of the alliance members were in the same corp, E-Uni. The few who were not were in the Graduates (I think that's what they called themselves), a corp of former E-Uni students. For the most part, it was exactly the same people in corp and alliance chats and emails lists. This time, I think it's going to be a little different.
Already I know I'm going to be doing a lot of PvP. I also know I have a lot to learn about doing PvP well and about surviving in 0.0. Basically, I know that I pretty much have to change almost everything about the way I play this game now...and that's ok, in fact, that's exactly what I'm looking for.
All in all, I'm pretty damned excited about the whole thing. Good game, good people, good times. It's been a long time since I was this excited about EvE, or about any game really. It really feels like the final frontier.
One thing I intend on doing pretty much immediately now is ordering one of those New Eden map books. Now that's I'm out of high-sec it's suddenly a lot more important that I plan my travels carefully and being able to sit a map on my lap, make notes, and verify system names will be a big help.
Now it's finally time for me to get serious about playing this game. Pew-pew, here I come.
Sunday, November 22, 2009
On The Edge Of A New Beginning
I'm not yet at the point where I'm comfortable discussing all of the details, but there are significant changes in store for me in this game. The short version is that I'm about to join a player-run corp again and I'm very excited about it. It's the kind of situation I find very appealing and the all the people I've met are terrific. Beyond that, I need to have a discussion with my soon-to-be new corpmates before I say anything else. I need to know exactly what they're comfortable with before I go spouting off here.
The next step for me, as for all pre-Dominion corporate recruits, is to go to a system where the corporation has an office and formally apply. This will entail a rather long trip through high-sec, longer than I have time for tonight. Originally, I was thinking of selling off some stuff to help finance my new position's equipment, but then a generous reader, mlove, contacted me in-game tonight with some kind words about the blog and an absolutely impeccably-timed ISK donation that allows me to instead just keep my stuff for when and if I might need it down the road.
The truth is that I'm bursting to say more, but I won't until I've cleared it. One thing I can and will say right now, though, is that for the first time in a long time I can't really anticipate what's next for me in this game and I love that. In fact, maybe I hadn't realized just how much I missed that feeling in this game and why I eventually became so bored as a manufacturing corp director. Don't get me wrong, it wasn't that horrible. In all honesty, the CEO did 90% of the real work. I spent a lot of time salvaging and doing other carebearey kinds of tasks. Thing was, I never really did get to see much of New Eden. I've always regretted that, and when I returned to the game I promised myself that this time it's going to be different.
And so here I am, on the cusp of a new chapter of my life in EvE. Tomorrow I will leave all of my stuff behind, get in a shuttle, and head off on a long trip toward a new life, in a new place, with new friends.
If only real life were so simple.
The next step for me, as for all pre-Dominion corporate recruits, is to go to a system where the corporation has an office and formally apply. This will entail a rather long trip through high-sec, longer than I have time for tonight. Originally, I was thinking of selling off some stuff to help finance my new position's equipment, but then a generous reader, mlove, contacted me in-game tonight with some kind words about the blog and an absolutely impeccably-timed ISK donation that allows me to instead just keep my stuff for when and if I might need it down the road.
The truth is that I'm bursting to say more, but I won't until I've cleared it. One thing I can and will say right now, though, is that for the first time in a long time I can't really anticipate what's next for me in this game and I love that. In fact, maybe I hadn't realized just how much I missed that feeling in this game and why I eventually became so bored as a manufacturing corp director. Don't get me wrong, it wasn't that horrible. In all honesty, the CEO did 90% of the real work. I spent a lot of time salvaging and doing other carebearey kinds of tasks. Thing was, I never really did get to see much of New Eden. I've always regretted that, and when I returned to the game I promised myself that this time it's going to be different.
And so here I am, on the cusp of a new chapter of my life in EvE. Tomorrow I will leave all of my stuff behind, get in a shuttle, and head off on a long trip toward a new life, in a new place, with new friends.
If only real life were so simple.
Thursday, November 19, 2009
Of The Future
As I run missions and wait for Hull Upgrades V to finish (a little less than two and half days left to go as I write this), I've been giving a lot of thought to what I want to do afterward. I do have some ideas in that regard and I'll begin exploring them in earnest.
I'm being intentionally obtuse about this for a few reasons. Right now I'm in what I call the "quiet research" phase. I google corps, I poke around on their websites, I see if I can find anything about them elsewhere about what they do and the kind of corp they are. Later, once I have a good idea of what I'm working with, I'll enter the "make a list" phase where I decide which of the corps I find most attractive really fit my style well. Then once I have that it's time to get serious about comparing pound for pound in terms of what's in my best interest in realizing my goals in the game.
It's definitely a tougher choice than I first imagined it would be. Since I went directly from an NPC corp to Eve University and then to Stonewall Interstellar, I don't really have much experience in changing corps or in looking for a new one. I totally lucked out on the first try with E-Uni, as well as with SI so this process isn't one I really have a lot of experience in.
I may do something completely unexpected...even by me. We'll see.
I'm being intentionally obtuse about this for a few reasons. Right now I'm in what I call the "quiet research" phase. I google corps, I poke around on their websites, I see if I can find anything about them elsewhere about what they do and the kind of corp they are. Later, once I have a good idea of what I'm working with, I'll enter the "make a list" phase where I decide which of the corps I find most attractive really fit my style well. Then once I have that it's time to get serious about comparing pound for pound in terms of what's in my best interest in realizing my goals in the game.
It's definitely a tougher choice than I first imagined it would be. Since I went directly from an NPC corp to Eve University and then to Stonewall Interstellar, I don't really have much experience in changing corps or in looking for a new one. I totally lucked out on the first try with E-Uni, as well as with SI so this process isn't one I really have a lot of experience in.
I may do something completely unexpected...even by me. We'll see.
Sunday, November 15, 2009
Piracy Shouldn't Be So Easy
I've been running level 3 missions for the last several days, and I'm just loving the fit I'm using, even though I've still got a bit more than six days before I can install those Tech 2 Armor Hardeners.
One interesting difference I've noticed about the missions I'm doing now and the ones I was doing just before I left the game two years ago is that many level 3 agents now offer missions that take you into low-sec. On the one hand, I think it's a great idea for CCP to do more to encourage players to enter low and no sec areas, but on the other hand, it's also a great benefit to pirates who just sit at the gates in well-traveled low-sec systems like Egghelende and pick off noobs as they enter or leave.
As a player who's well-experienced in dealing with pirates (though not as much in actually winning those battles), I always check my star map to see how many recent ship kills there are in a low-sec system the agent wants to send me to before I accept a mission. If I find it too much of a risk (last time I was offered a mission going to Egghelende I checked and found that 15 ships had been destroyed there in the last hour), I just decline or delay the mission.
The problem is that it seems that the pirates really don't care, they're just always sitting there because they know that a significant number of noobs will not know to check the star map before entering a low-sec system. Even if experienced pilots like me who know better just avoid the system until we know (or at least have good reason to believe based on the evidence) that the pirates have left the system, there are more than enough players who will jump in anyway, either because they don't check the map first or because they may foolishly believe their uber-fit ship can take them on.
While I've always believed that if you let your ego overshadow your common sense in this game it's going to end up costing you bigtime in the long run, I also believe that piracy, while permitted within the game, shouldn't be this easy.
From a common sense perspective, it makes sense to me that CONCORD should be just as aggressive toward those flagged as criminals in low-sec as they are in high-sec. In real world terms, the way it is now makes about as much sense as the police showing up to deal with crime in affluent areas but ignoring crimes committed in poorer areas of the same jurisdiction. We have, of course, seen the real-world results of such policing and they are the same as in EvE: When the police are not a significant presence in those areas the crime rate goes up, as criminals come out of hiding and become more aggressive.
Please note that this is not an argument against piracy in EvE. I used to feel that way, but I've come to accept piracy as a valid part of the game. My problem here is that CONCORD does not confront and deal with piracy in a way that makes any sense for a truly competent police force, certainly not one charged with protecting as large a jurisdiction as empire space in EvE.
In my opinion, low-sec piracy should carry significantly more risk for pirates than it actually does. While I accept piracy as part of the game, I don't accept that the risk involved should be as one-sided as it currently is. A realistic police force would check those low-sec gates and systems regularly and confront those who appear to be in the area to commit crimes. A real police force would not simply ignore areas where muggers are known to wait for victims, and neither should CONCORD.
My suggestion here would be for CCP to institute a mechanic where a CONCORD fleet would appear in these systems at irregular intervals to engage and eliminate any criminally-flagged ships that happen to be there. My reasoning on this is that by making these appearances random pirates would be taking a real risk by simply hanging out near low-sec gates and waiting to pick off ships just to pad their kill-boards. There would still be a very real risk to players entering these systems because CONCORD would still not be a constant presence, but the fact that they might show up at any given time would help to discourage long-term pirate gate-camping and at least allow the possibility that missions and other reasons to travel into low-sec would be less likely to be discarded out of hand because a player doesn't want to risk her 70 million ISK mission-running battlecruiser in a low-sec system to gain a million ISK reward payout.
CCP has said that they want to encourage more players to get into low-sec and 0.0. That's something I strongly agree with, but I think if there's to be a hope of that actually happening, there has to be a lot more effort made by CCP in making low-sec and 0.0 more accessible to newer and less potent players. As it is now, the game discourages those interests because players know that pirates run wild and completely unchecked outside of high-sec. On the other side of the coin, pirates know that they have nothing to fear from CONCORD unless they attempt to go into high-sec and so that encourages more piracy because it's so lucrative and relatively low-risk. As long as the pirates field a fleet that is effective against most of the ships which venture into low-sec, it will continue to be a faucet of low-risk profits that will prove attractive to more and more players, and thus encourage more low-sec piracy.
In my opinion, if CCP does nothing to address this there will eventually come a point where almost no one wants to risk venturing outside of high-sec anymore because the risk is so great. New players and those who'd like to explore low-sec and 0.0 will find those areas of the game effectively inaccessible because every access to those areas is camped by pirates. That's when players will become disillusioned and bored with the game, and leave for greener pastures. At that point, EvE will become a game where low-sec and 0.0 are only really accessible to those able to travel with large enough fleets to discourage pirate attacks, those who are already members of large corps or those who have a lot of in-game friends who are willing to escort them.
To me, that would be the very worst possible outcome for this game. Wormholes are an inventive way of circumventing this reality for some, but for new, solo, or inadequately-equipped players they're really of little or no value in terms of circumventing piracy.
CCP needs to address this problem, and they need to do it now, before it gets worse than it already is. EvE is a game that has a lot of correlations to real life in terms of how things happen and the results. It's time CCP injected a little of that realism into the way CONCORD does its job and in the risks criminals take in committing crimes.
Unless CCP is comfortable with the idea of low-sec and 0.0 becoming the virtually exclusive domain of the most wealthy and powerful corps and pirates, it's high time they do what they have to in order to open up these areas to the rest of the player base. No doubt much bitching and moaning will ensue, but it's really the only way to ensure that EvE will be able to not only gain but also hold on to new players over the long term. Regardless of whether you're a pirate, a noob victim, or anything in-between, encouraging more new and middle-range players to participate in and stay with EvE should be a goal every player can get behind. It's good for the game, it's good for CCP, and it's good for the players.
To my way of thinking, it's just a no-brainer. First and foremost on every agenda, CCP's, the players, anyone who cares about this game, is to do everything possible to keep EvE fresh, interesting, and welcoming to everyone, especially to new players who wish to join us. Hopefully, this, if nothing else, is something we can all agree on.
One interesting difference I've noticed about the missions I'm doing now and the ones I was doing just before I left the game two years ago is that many level 3 agents now offer missions that take you into low-sec. On the one hand, I think it's a great idea for CCP to do more to encourage players to enter low and no sec areas, but on the other hand, it's also a great benefit to pirates who just sit at the gates in well-traveled low-sec systems like Egghelende and pick off noobs as they enter or leave.
As a player who's well-experienced in dealing with pirates (though not as much in actually winning those battles), I always check my star map to see how many recent ship kills there are in a low-sec system the agent wants to send me to before I accept a mission. If I find it too much of a risk (last time I was offered a mission going to Egghelende I checked and found that 15 ships had been destroyed there in the last hour), I just decline or delay the mission.
The problem is that it seems that the pirates really don't care, they're just always sitting there because they know that a significant number of noobs will not know to check the star map before entering a low-sec system. Even if experienced pilots like me who know better just avoid the system until we know (or at least have good reason to believe based on the evidence) that the pirates have left the system, there are more than enough players who will jump in anyway, either because they don't check the map first or because they may foolishly believe their uber-fit ship can take them on.
While I've always believed that if you let your ego overshadow your common sense in this game it's going to end up costing you bigtime in the long run, I also believe that piracy, while permitted within the game, shouldn't be this easy.
From a common sense perspective, it makes sense to me that CONCORD should be just as aggressive toward those flagged as criminals in low-sec as they are in high-sec. In real world terms, the way it is now makes about as much sense as the police showing up to deal with crime in affluent areas but ignoring crimes committed in poorer areas of the same jurisdiction. We have, of course, seen the real-world results of such policing and they are the same as in EvE: When the police are not a significant presence in those areas the crime rate goes up, as criminals come out of hiding and become more aggressive.
Please note that this is not an argument against piracy in EvE. I used to feel that way, but I've come to accept piracy as a valid part of the game. My problem here is that CONCORD does not confront and deal with piracy in a way that makes any sense for a truly competent police force, certainly not one charged with protecting as large a jurisdiction as empire space in EvE.
In my opinion, low-sec piracy should carry significantly more risk for pirates than it actually does. While I accept piracy as part of the game, I don't accept that the risk involved should be as one-sided as it currently is. A realistic police force would check those low-sec gates and systems regularly and confront those who appear to be in the area to commit crimes. A real police force would not simply ignore areas where muggers are known to wait for victims, and neither should CONCORD.
My suggestion here would be for CCP to institute a mechanic where a CONCORD fleet would appear in these systems at irregular intervals to engage and eliminate any criminally-flagged ships that happen to be there. My reasoning on this is that by making these appearances random pirates would be taking a real risk by simply hanging out near low-sec gates and waiting to pick off ships just to pad their kill-boards. There would still be a very real risk to players entering these systems because CONCORD would still not be a constant presence, but the fact that they might show up at any given time would help to discourage long-term pirate gate-camping and at least allow the possibility that missions and other reasons to travel into low-sec would be less likely to be discarded out of hand because a player doesn't want to risk her 70 million ISK mission-running battlecruiser in a low-sec system to gain a million ISK reward payout.
CCP has said that they want to encourage more players to get into low-sec and 0.0. That's something I strongly agree with, but I think if there's to be a hope of that actually happening, there has to be a lot more effort made by CCP in making low-sec and 0.0 more accessible to newer and less potent players. As it is now, the game discourages those interests because players know that pirates run wild and completely unchecked outside of high-sec. On the other side of the coin, pirates know that they have nothing to fear from CONCORD unless they attempt to go into high-sec and so that encourages more piracy because it's so lucrative and relatively low-risk. As long as the pirates field a fleet that is effective against most of the ships which venture into low-sec, it will continue to be a faucet of low-risk profits that will prove attractive to more and more players, and thus encourage more low-sec piracy.
In my opinion, if CCP does nothing to address this there will eventually come a point where almost no one wants to risk venturing outside of high-sec anymore because the risk is so great. New players and those who'd like to explore low-sec and 0.0 will find those areas of the game effectively inaccessible because every access to those areas is camped by pirates. That's when players will become disillusioned and bored with the game, and leave for greener pastures. At that point, EvE will become a game where low-sec and 0.0 are only really accessible to those able to travel with large enough fleets to discourage pirate attacks, those who are already members of large corps or those who have a lot of in-game friends who are willing to escort them.
To me, that would be the very worst possible outcome for this game. Wormholes are an inventive way of circumventing this reality for some, but for new, solo, or inadequately-equipped players they're really of little or no value in terms of circumventing piracy.
CCP needs to address this problem, and they need to do it now, before it gets worse than it already is. EvE is a game that has a lot of correlations to real life in terms of how things happen and the results. It's time CCP injected a little of that realism into the way CONCORD does its job and in the risks criminals take in committing crimes.
Unless CCP is comfortable with the idea of low-sec and 0.0 becoming the virtually exclusive domain of the most wealthy and powerful corps and pirates, it's high time they do what they have to in order to open up these areas to the rest of the player base. No doubt much bitching and moaning will ensue, but it's really the only way to ensure that EvE will be able to not only gain but also hold on to new players over the long term. Regardless of whether you're a pirate, a noob victim, or anything in-between, encouraging more new and middle-range players to participate in and stay with EvE should be a goal every player can get behind. It's good for the game, it's good for CCP, and it's good for the players.
To my way of thinking, it's just a no-brainer. First and foremost on every agenda, CCP's, the players, anyone who cares about this game, is to do everything possible to keep EvE fresh, interesting, and welcoming to everyone, especially to new players who wish to join us. Hopefully, this, if nothing else, is something we can all agree on.
Wednesday, November 11, 2009
Burning and Earning
I've been doing a lot of level 3 missions with the Myrmidon, generating a pretty decent income. Mainly right now I'm waiting until my second major skill training, Hull Upgrades V, finishes in a little more than ten days and I can then install Tech 2 Armor Hardeners. I've already bought the hardeners, but I have to finish training the skill before I can install them.
I'm also still in that warm, cozy, newly-returned-player mode, just enjoying being back in the game and still rediscovering things I love about it.
One thing I've been avoiding doing since coming back is becoming as active a participant on the official EO forums as I used to be. I've put up a post promoting this blog and I've jumped in on a few conversations here and there, but after such a negative experience with those forums a couple of years ago, I've decided that I'm going to be a lot more cautious about posting there this time around. The nutshell version is that I'm back in EvE to relax and have fun, and I've found that that's not always possible when I involve myself too much over there.
I'm now in a place in-game where I'm almost back to where I was before I left, except in terms of actual stuff owned and ISK in my wallet. I'm doing the same kinds of missions I was doing then, with the same kind of ship, but with a much better fit than I was using back then.
I know it's getting close to the time where I'm going to have to start making some decisions about what direction I want to go in this game. I'm giving myself the ten days plus it'll take for that skill to finish training to think about it before making any decisions, maybe even a little longer if I decide I need it.
That said, I also know I don't just want to endlessly run missions as a solo player. In order to really enjoy this game to its fullest (in my opinion, at least), it must be played with other people. I will join a player-run corp again soon. I already have several good options, and I'm open to more.
Yet, despite all that, I'm still having a pretty good time right now just roaming the spaceways in search of fun and profit. It's not a long-term career plan, but it'll work well enough for a couple more weeks. Then, it'll become time to seriously start finding myself a new career in this game.
I'm also still in that warm, cozy, newly-returned-player mode, just enjoying being back in the game and still rediscovering things I love about it.
One thing I've been avoiding doing since coming back is becoming as active a participant on the official EO forums as I used to be. I've put up a post promoting this blog and I've jumped in on a few conversations here and there, but after such a negative experience with those forums a couple of years ago, I've decided that I'm going to be a lot more cautious about posting there this time around. The nutshell version is that I'm back in EvE to relax and have fun, and I've found that that's not always possible when I involve myself too much over there.
I'm now in a place in-game where I'm almost back to where I was before I left, except in terms of actual stuff owned and ISK in my wallet. I'm doing the same kinds of missions I was doing then, with the same kind of ship, but with a much better fit than I was using back then.
I know it's getting close to the time where I'm going to have to start making some decisions about what direction I want to go in this game. I'm giving myself the ten days plus it'll take for that skill to finish training to think about it before making any decisions, maybe even a little longer if I decide I need it.
That said, I also know I don't just want to endlessly run missions as a solo player. In order to really enjoy this game to its fullest (in my opinion, at least), it must be played with other people. I will join a player-run corp again soon. I already have several good options, and I'm open to more.
Yet, despite all that, I'm still having a pretty good time right now just roaming the spaceways in search of fun and profit. It's not a long-term career plan, but it'll work well enough for a couple more weeks. Then, it'll become time to seriously start finding myself a new career in this game.
Monday, November 9, 2009
Movin' On Up
Last night, the same player who gave me the 50 million ISK donation met me in-game and gave me me not only the best Myrmidon fit I've ever used, but all the parts I needed for it.
My Myrmidon is now literally unstoppable, at least when doing Level 3 missions. The fit is perma-run and the cap never sinks much below 1/2 charge even when I have everything running. My biggest problem is making sure I have enough ammo to get the mission done. After one of the first missions I did with the Myrm there were a lot of ships to kill and I took them all out in one go-round, just barely. I left that deadspace area with exactly 11 rounds of ammo left.
It's unquestionably the most effective fit I've ever tried on any ship I've flown as far as tanking goes. Probably also close to the most destructive (though I did fly a Dommie for a bit a couple of years ago).
I'm not done yet, either. I'm in the process of training up a few relevant skills and then I'll be able to upgrade the fit with some spiffy t2. So now all of a sudden I'm actually starting to make a little ISK. This, of course, is a very good thing.
So now, what I've been doing is going to Level 3 agents at corps I have high standings in, doing a few missions and then moving on to another one with a somewhat higher ranking. So far, I've had no problems at all other than the loss of a few cheap drones. I have a busy RL day tomorrow, so I got my ship to the next agent I plan to do missions for and then logged out. This one is middle-ranked and if I do well with him tomorrow night 'll try one a little higher.
Damn, I'm having a shitload of fun with this game right now. I can't wait to try the next round.
Myrmidon FTW!
My Myrmidon is now literally unstoppable, at least when doing Level 3 missions. The fit is perma-run and the cap never sinks much below 1/2 charge even when I have everything running. My biggest problem is making sure I have enough ammo to get the mission done. After one of the first missions I did with the Myrm there were a lot of ships to kill and I took them all out in one go-round, just barely. I left that deadspace area with exactly 11 rounds of ammo left.
It's unquestionably the most effective fit I've ever tried on any ship I've flown as far as tanking goes. Probably also close to the most destructive (though I did fly a Dommie for a bit a couple of years ago).
I'm not done yet, either. I'm in the process of training up a few relevant skills and then I'll be able to upgrade the fit with some spiffy t2. So now all of a sudden I'm actually starting to make a little ISK. This, of course, is a very good thing.
So now, what I've been doing is going to Level 3 agents at corps I have high standings in, doing a few missions and then moving on to another one with a somewhat higher ranking. So far, I've had no problems at all other than the loss of a few cheap drones. I have a busy RL day tomorrow, so I got my ship to the next agent I plan to do missions for and then logged out. This one is middle-ranked and if I do well with him tomorrow night 'll try one a little higher.
Damn, I'm having a shitload of fun with this game right now. I can't wait to try the next round.
Myrmidon FTW!
Friday, November 6, 2009
Cruisin'
So, I'm doing Level 2 missions now. I'm still tweaking the Thorax's fit, but so far it's been very effective. I've got five Hammerhead I's in the bay which usually take out most of the ships I come up against, and my four active 200mm Scout Cannons easily take out whatever might get through.
One thing I do plan to do is to start seeking out certain corps I have really high standing with to make the best mission rewards. I'd actually forgotten about taking standings into account when looking for missions until I started looking through my LP point totals. I discovered that I still have a lot of unused LP, but I also saw that there are certain corps I earned a heck of a lot of LP from. That reminded me of why I used to seek out certain agents and corps to run missions for in the first place.
I guess I relearn something "new" almost every time I log in these days. The more stuff I do that I haven't done in a couple of years, the more I remember about how I did it in the past. The more "new" things I try, the better I become as a player.
The last few days have been tough, though. Because of what I do in RL, every time there's a major election, especially one in New Jersey, I end up disappearing from the online world for a few days. This last election was no different (though I certainly wished for a different victor), and so I've been in-game maybe a grand total of two hours since the day before the election (Tuesday).
I'm hoping to put in more time in-game now that the election is over...frankly, a little break from reality would be kinda nice right about now...
One thing I do plan to do is to start seeking out certain corps I have really high standing with to make the best mission rewards. I'd actually forgotten about taking standings into account when looking for missions until I started looking through my LP point totals. I discovered that I still have a lot of unused LP, but I also saw that there are certain corps I earned a heck of a lot of LP from. That reminded me of why I used to seek out certain agents and corps to run missions for in the first place.
I guess I relearn something "new" almost every time I log in these days. The more stuff I do that I haven't done in a couple of years, the more I remember about how I did it in the past. The more "new" things I try, the better I become as a player.
The last few days have been tough, though. Because of what I do in RL, every time there's a major election, especially one in New Jersey, I end up disappearing from the online world for a few days. This last election was no different (though I certainly wished for a different victor), and so I've been in-game maybe a grand total of two hours since the day before the election (Tuesday).
I'm hoping to put in more time in-game now that the election is over...frankly, a little break from reality would be kinda nice right about now...
Tuesday, November 3, 2009
Now I'm Really Back
Why? Because you know you're not truly an EvE pilot until you've had a ship blown out from under you at least once.
I guess I got cocky. I'd been having no trouble with the level 3 mission I was doing other than having to warp out and run my reppers for a few minutes every so often as the damage I was taking became too much. I was holding my own as far as tanking goes, and then I think (I'm not certain, it's been a while) I was warp scrambled, which I was totally unprepared for. I had no idea how or if I could break free and went down pretty quickly after that.
Fortunately, I'd already earned enough with the 'Rax that along with the insurance payout it was a simple matter to put another one in space, but this time I went back to the blaster-rax configuration, and I'm going to stick with Level 2 missions for a while to build up some ISK. Once I have that, I'll start the process of fitting and insuring the Mrym.
While most of the basics of how to play EvE have come back to me quickly, I'm finding that I'm remembering and rediscovering combat strategies as they become useful. Sometimes, it's dumb stuff like remembering to load my weapons or buy ammo before I head into a combat zone, other times it's realizing during or after the fact that I should have played a certain scenario a different way or that there were relevant factors that I'd forgotten to take into account before engaging because it's been so long.
One thing's for sure, once I'm ready to join a player-run corp again, maybe even before that, I'm going to want to refresh my combat skills a bit. There's a number of ways I could go with this.
I did take an Agony Unleashed PvP course a couple of years ago, and I know that their policy at the time was that any course taken which was paid for once can be retaken for free. If that's still their policy I think I'll be retaking that course and maybe even one or two more if I can afford them. I may not remember everything I learned after not using it for a couple of years, but I do remember it was a great experience and one I'm certainly interested in repeating.
There's also EvE University, my old alma mater. They offer some great classes including the basic basics, and the teachers and the students are awesome. I'll be proud to fly with them anytime, anywhere. Yet, at the same time, if my intent is to eventually head into 0.0 (and it is) that may not be the best way to go.
There are also many other corps which offer PvP and other training to their members. I'd expect that some are competent and reliable in doing so and some are not. The truth is I don't know. What I do know is my positive experience with the two corps above. One entails joining a corp perhaps earlier than I'd intended, and the other entails coming up with the needed ships and equipment (some of which I may still have from the last time I did the course), and possibly tuition in order to take the course.
I really don't know what I'm going to do just yet, but before I make that decision I want to be in better financial shape than I am now. I know I'll probably become antsy later, but right now I'm mainly just enjoying being back in EvE, reestablishing myself, and going through the process of fully getting back to where I was in this game in terms of understanding the finer points and how to use them to my advantage. Two years is a long time, and there's been some changes I have to get used to.
The way I'm doing that is by flying these missions, remembering and rediscovering exactly what I can and can't do in combat, what solution applies to what problem. Relearning how to fit my ships has been an adventure as well, but I'm quickly becoming better at it as time goes on. I recognize my mistakes quickly, and I'm rapidly relearning how to correct them. BattleClinic has been a help with this, but I've come to understand that it's caveat emptor with BC loadouts. Some are awesome, but others don't quite meet that standard. I got burned like that for a few thousand ISK by trying out a loadout that looked great in theory but didn't really cut it in actual combat.
I'm also finding where the holes are in my skill training and I've set about plugging them. There aren't a lot of places where I haven't already trained the skills to what I need for what I'm doing right now, but there are a few and more pop up on occasion as I experiment with different loadouts. Now that I'm able to log in again, my skill que is kept full at all times. Currently I'm training Propulsion Jamming IV, which I need in order to run a Tech II Stasis Webifier. This is something I need to do a lot more research on as far as figuring out what skills I should be training now over the long term. As I get more of these holes filled, more and more of the most useful still-trainable skills I have will require major lengths of time to train them to the next level.
Before that becomes a major issue, I want to have a plan, an outline at least, of what skills I want/need to invest time in training. There's still a little while to go before that will become critical, but if I keep that skill que filled 24/7 I don't think it'll be all that long.
And so, here we go again. I pick myself up, dust myself off, and head right back out there, hopefully with a better plan this time. This, in a nutshell, is EvE, and perhaps a big reason why so many of us can't help but keep on coming back for more.
I guess I got cocky. I'd been having no trouble with the level 3 mission I was doing other than having to warp out and run my reppers for a few minutes every so often as the damage I was taking became too much. I was holding my own as far as tanking goes, and then I think (I'm not certain, it's been a while) I was warp scrambled, which I was totally unprepared for. I had no idea how or if I could break free and went down pretty quickly after that.
Fortunately, I'd already earned enough with the 'Rax that along with the insurance payout it was a simple matter to put another one in space, but this time I went back to the blaster-rax configuration, and I'm going to stick with Level 2 missions for a while to build up some ISK. Once I have that, I'll start the process of fitting and insuring the Mrym.
While most of the basics of how to play EvE have come back to me quickly, I'm finding that I'm remembering and rediscovering combat strategies as they become useful. Sometimes, it's dumb stuff like remembering to load my weapons or buy ammo before I head into a combat zone, other times it's realizing during or after the fact that I should have played a certain scenario a different way or that there were relevant factors that I'd forgotten to take into account before engaging because it's been so long.
One thing's for sure, once I'm ready to join a player-run corp again, maybe even before that, I'm going to want to refresh my combat skills a bit. There's a number of ways I could go with this.
I did take an Agony Unleashed PvP course a couple of years ago, and I know that their policy at the time was that any course taken which was paid for once can be retaken for free. If that's still their policy I think I'll be retaking that course and maybe even one or two more if I can afford them. I may not remember everything I learned after not using it for a couple of years, but I do remember it was a great experience and one I'm certainly interested in repeating.
There's also EvE University, my old alma mater. They offer some great classes including the basic basics, and the teachers and the students are awesome. I'll be proud to fly with them anytime, anywhere. Yet, at the same time, if my intent is to eventually head into 0.0 (and it is) that may not be the best way to go.
There are also many other corps which offer PvP and other training to their members. I'd expect that some are competent and reliable in doing so and some are not. The truth is I don't know. What I do know is my positive experience with the two corps above. One entails joining a corp perhaps earlier than I'd intended, and the other entails coming up with the needed ships and equipment (some of which I may still have from the last time I did the course), and possibly tuition in order to take the course.
I really don't know what I'm going to do just yet, but before I make that decision I want to be in better financial shape than I am now. I know I'll probably become antsy later, but right now I'm mainly just enjoying being back in EvE, reestablishing myself, and going through the process of fully getting back to where I was in this game in terms of understanding the finer points and how to use them to my advantage. Two years is a long time, and there's been some changes I have to get used to.
The way I'm doing that is by flying these missions, remembering and rediscovering exactly what I can and can't do in combat, what solution applies to what problem. Relearning how to fit my ships has been an adventure as well, but I'm quickly becoming better at it as time goes on. I recognize my mistakes quickly, and I'm rapidly relearning how to correct them. BattleClinic has been a help with this, but I've come to understand that it's caveat emptor with BC loadouts. Some are awesome, but others don't quite meet that standard. I got burned like that for a few thousand ISK by trying out a loadout that looked great in theory but didn't really cut it in actual combat.
I'm also finding where the holes are in my skill training and I've set about plugging them. There aren't a lot of places where I haven't already trained the skills to what I need for what I'm doing right now, but there are a few and more pop up on occasion as I experiment with different loadouts. Now that I'm able to log in again, my skill que is kept full at all times. Currently I'm training Propulsion Jamming IV, which I need in order to run a Tech II Stasis Webifier. This is something I need to do a lot more research on as far as figuring out what skills I should be training now over the long term. As I get more of these holes filled, more and more of the most useful still-trainable skills I have will require major lengths of time to train them to the next level.
Before that becomes a major issue, I want to have a plan, an outline at least, of what skills I want/need to invest time in training. There's still a little while to go before that will become critical, but if I keep that skill que filled 24/7 I don't think it'll be all that long.
And so, here we go again. I pick myself up, dust myself off, and head right back out there, hopefully with a better plan this time. This, in a nutshell, is EvE, and perhaps a big reason why so many of us can't help but keep on coming back for more.
Monday, November 2, 2009
Riding The Rails
So I've installed five 200mm Scout I Accelerator Cannons on the Thorax but I can only keep four online at once unless I want to unfit or turn off components I don't want to do without. I've got a fit I'm not entirely thrilled with but that I think will allow me to do far more damage from a distance than I have been. The blasters are lethal from short range but virtually useless from a distance. Closing to a useful blaster range on a mission like this one just isn't a really great idea, especially not when I'm using drones.
Of course, right now, this is all theory, albeit theory based on experience (and a hell of a lot of destroyed ships a couple of years ago). Last night it was late so I bought the guns, went to get them, installed them, flew back to the system where the mission I'm working on is, docked, and logged out. The rails will get their first test a little later today when I log in. I strongly suspect that four railguns will do in this mission and others like it what five blasters can't.
Of course, right now, this is all theory, albeit theory based on experience (and a hell of a lot of destroyed ships a couple of years ago). Last night it was late so I bought the guns, went to get them, installed them, flew back to the system where the mission I'm working on is, docked, and logged out. The rails will get their first test a little later today when I log in. I strongly suspect that four railguns will do in this mission and others like it what five blasters can't.
Settling Back In
It didn't take long. Today I did a few missions and I think I've found my "sweet spot" as far as mission level goes, Level 3, at least for now. I'm doing one right now that requires me to go in, launch my drones, take out a few ships, and then call back my drones and beat it out of there before I take too much damage. It's one of those missions that's just tough enough to be challenging without being ridiculous. I've already blown the time bonus so I'm taking my time with it. It's worth the time because it's about half a mil as a mission reward, a lot more than I've been making on lower level missions.
I've got Electronics IV training right now, soon followed by Drone Interfacing V, which I just discovered I only have about a day and a half of training left on. Apparently I started training this a long time ago and never finished for some reason. I also discovered a million and a half ISK in my corporate wallet.
One thing I'm seriously considering is refitting the 'Rax with railguns. The blasters were great in the early levels, but now I think I need something with a bit more range. Plus, in reviewing my skills, I realized that I have a Level IV Medium Railgun Specialization.
Anyway, I think I'm done with EvE today. I put in a good 4-5 hours, more than I usually play in one day. I'm sure I'll spend some time in-game tomorrow as well. It's amazing how easily and how quickly I've reinserted EvE into my life. Two years, my ass....feels more like two weeks. If it wasn't for all the changes you can actually see, I'd swear I'm just pretty much picking up from where I left off (minus a hell of a lot of stuff I gave away).
On the other hand, I may just go in-game for a bit and see how much a set of medium rails will run me.
I've got Electronics IV training right now, soon followed by Drone Interfacing V, which I just discovered I only have about a day and a half of training left on. Apparently I started training this a long time ago and never finished for some reason. I also discovered a million and a half ISK in my corporate wallet.
One thing I'm seriously considering is refitting the 'Rax with railguns. The blasters were great in the early levels, but now I think I need something with a bit more range. Plus, in reviewing my skills, I realized that I have a Level IV Medium Railgun Specialization.
Anyway, I think I'm done with EvE today. I put in a good 4-5 hours, more than I usually play in one day. I'm sure I'll spend some time in-game tomorrow as well. It's amazing how easily and how quickly I've reinserted EvE into my life. Two years, my ass....feels more like two weeks. If it wasn't for all the changes you can actually see, I'd swear I'm just pretty much picking up from where I left off (minus a hell of a lot of stuff I gave away).
On the other hand, I may just go in-game for a bit and see how much a set of medium rails will run me.
Saturday, October 31, 2009
The Thorax Rides Again
Yep I did it. Made myself a Blaster-rax this time. I haven't really given it a good workout yet, but I've done one easy mission so quickly I barely had to turn on my weapons. Next I go up a level and see how that goes, and I'll keep nudging my way upward until things start getting dangerous. I'm still tweaking the fit a bit but so far it's pretty rockin'.
When I logged in earlier, I checked and discovered that it would have taken me more ISK than I had left to insure the Myrm at Platinum level. My choice, therefore, really wasn't a choice at all. There's no frakking way I'm taking a Mrym out on missions without insuring it first, no matter how well-armed it is. And of course even if I did have enough for the insurance I had nothing to outfit it with.
I was able to buy, fit, and insure the Thorax for less than half what it would have cost just to insure the Myrm. Sure, it'll take me a little longer to get the Myrm in space by doing it this way, but that's ok. When I'm done I'll have two well-armed ships, not just one.
Oh yeah, and I went to visit Caldari Prime tonight since it's the closest Empyrean Age-relevant system to where I'm doing missions. Definitely the planet is different, and I think the station is different from the last time I saw it as well. I'll hit some others in my travels as time goes on. Interesting...
It's good to be back. :)
When I logged in earlier, I checked and discovered that it would have taken me more ISK than I had left to insure the Myrm at Platinum level. My choice, therefore, really wasn't a choice at all. There's no frakking way I'm taking a Mrym out on missions without insuring it first, no matter how well-armed it is. And of course even if I did have enough for the insurance I had nothing to outfit it with.
I was able to buy, fit, and insure the Thorax for less than half what it would have cost just to insure the Myrm. Sure, it'll take me a little longer to get the Myrm in space by doing it this way, but that's ok. When I'm done I'll have two well-armed ships, not just one.
Oh yeah, and I went to visit Caldari Prime tonight since it's the closest Empyrean Age-relevant system to where I'm doing missions. Definitely the planet is different, and I think the station is different from the last time I saw it as well. I'll hit some others in my travels as time goes on. Interesting...
It's good to be back. :)
Almost Back To Normal
My PC is back home at last, and I'm deep into the process of re-tweaking it to my taste, downloading and installing essential software, the usual routine. EvE is already installed and ready to go, and now that my AV is finishing its scanning and updating process, I'm just about ready to reboot and reenter EvE for the first time in about nine days.
Should be interesting...I'll let ya know.
Should be interesting...I'll let ya know.
A Fine and Lovely Morning...
I finished Empyrean Age this morning over coffee. I enjoyed it a lot and now that I'm done with it, I'll be reading those news stories I haven't read yet and probably going to check out some of the results. I must admit that I find this really interesting, perhaps even a completely new way of telling a story. It's fascinating to me that the results of what I just read in a novel can be actually traveled to and seen for oneself in the game.
A novel, a self-contained sci-fi story, that actually happens in "reality" in an MMO, with events you can actually witness for yourself as they happen and which carry lasting changes for that world. This, my fellow capsuleers, is truly the cutting edge of fiction storytelling and of sci-fi in particular (where readers/players/viewers are generally much more receptive overall to such innovations than the average media consumer).
This might not seem like such a big deal to some, but consider this: Until now, virtually all fictional media has been, generally speaking, originally presented in one format or another, with almost all of the crossover coming between print and film or television. In sci-fi, and particularly in media based on well-established franchises such as Star Trek, there is always the issue of which stories are considered "canon", part of the established "official" history of the franchise. These are generally arguments for the fanboy faithful, but the rule until now seems to have always been that if the story was told on television or in film then it's considered canon, but if the story appears solely in print or in a videogame, it's generally not.
What makes EvE: Empyrean Age so innovative and groundbreaking is that it actually eliminates the fourth wall and brings EvE players actually into the story itself. The events of the book are indeed canon and the results of those events are physically manifest within the game. In this way, even players who were not playing at the time these events occurred within the game (like me) are drawn into the scenario as well as they must deal with the repercussions of the events in the book just as every player must.
More than just breaking down the fourth wall, though, CCP goes even further here and gives the events and results of the novel a 3-D existence within the game that players can visit and interact with. I know of no other sci-fi franchise that's ever done this (and no, I'm not counting Lord of the Rings, which has been done and redone to death, to the point of torturous boredom).
From a player/media consumer perspective, this is the first sci-fi novel I've ever read that "matters" in a significant way to the universe it presents beyond its own pages. It changes the way I perceive the book, and it might even influence how I play the game in the future in some way.
I think a big part of why this could be done with EvE but not with a media monolith like Star Trek is that there's just too much Star Trek media already out there in every format to keep it all coordinated to start adding additional canon in more than just dribs and drabs.
EvE, first and foremost, is the game. Other media comes from and is based on the game, not the other way around as with LotRO. In addition, there's a lot less canon established in EvE than in a 44-year-old franchise like Star Trek, and so there's a lot more they can do in terms of shaking things up and taking risks with the overall story arc.
What I'm now most interested in seeing is not only the physical results of Empyrean Age, but also how/if the next novel (now apparently due out in March) will play out within the game. One thing is for certain, I won't miss this one.
Oh and hey, in another hour or so I'll be heading to Best Buy to pick up my PC. As you might imagine, I'm very much looking forward to that. Hmmm, I've been writing this post for so long that it's not even morning any more.
Soon, soon...online life will return to normal. Eight days without my PC (and without EvE) is just too freaking long.
A novel, a self-contained sci-fi story, that actually happens in "reality" in an MMO, with events you can actually witness for yourself as they happen and which carry lasting changes for that world. This, my fellow capsuleers, is truly the cutting edge of fiction storytelling and of sci-fi in particular (where readers/players/viewers are generally much more receptive overall to such innovations than the average media consumer).
This might not seem like such a big deal to some, but consider this: Until now, virtually all fictional media has been, generally speaking, originally presented in one format or another, with almost all of the crossover coming between print and film or television. In sci-fi, and particularly in media based on well-established franchises such as Star Trek, there is always the issue of which stories are considered "canon", part of the established "official" history of the franchise. These are generally arguments for the fanboy faithful, but the rule until now seems to have always been that if the story was told on television or in film then it's considered canon, but if the story appears solely in print or in a videogame, it's generally not.
What makes EvE: Empyrean Age so innovative and groundbreaking is that it actually eliminates the fourth wall and brings EvE players actually into the story itself. The events of the book are indeed canon and the results of those events are physically manifest within the game. In this way, even players who were not playing at the time these events occurred within the game (like me) are drawn into the scenario as well as they must deal with the repercussions of the events in the book just as every player must.
More than just breaking down the fourth wall, though, CCP goes even further here and gives the events and results of the novel a 3-D existence within the game that players can visit and interact with. I know of no other sci-fi franchise that's ever done this (and no, I'm not counting Lord of the Rings, which has been done and redone to death, to the point of torturous boredom).
From a player/media consumer perspective, this is the first sci-fi novel I've ever read that "matters" in a significant way to the universe it presents beyond its own pages. It changes the way I perceive the book, and it might even influence how I play the game in the future in some way.
I think a big part of why this could be done with EvE but not with a media monolith like Star Trek is that there's just too much Star Trek media already out there in every format to keep it all coordinated to start adding additional canon in more than just dribs and drabs.
EvE, first and foremost, is the game. Other media comes from and is based on the game, not the other way around as with LotRO. In addition, there's a lot less canon established in EvE than in a 44-year-old franchise like Star Trek, and so there's a lot more they can do in terms of shaking things up and taking risks with the overall story arc.
What I'm now most interested in seeing is not only the physical results of Empyrean Age, but also how/if the next novel (now apparently due out in March) will play out within the game. One thing is for certain, I won't miss this one.
Oh and hey, in another hour or so I'll be heading to Best Buy to pick up my PC. As you might imagine, I'm very much looking forward to that. Hmmm, I've been writing this post for so long that it's not even morning any more.
Soon, soon...online life will return to normal. Eight days without my PC (and without EvE) is just too freaking long.
Friday, October 30, 2009
The Diagnosis Is In
Oh, this one's just fucking brilliant.
It turns out that the problem with my PC was a rather simple one. I have a RAID array on my machine. It works great with Vista, but there's no software for it that works with Windows 7 yet. That's why it recognized my drives as removable apparently. There's no one to get mad at or blame, not even Microsoft really. Even they can't provide me with software that hasn't been written yet.
So, looks like until there's a Win7-compatible driver for my RAID array available, I'll be stuck with Vista. It's hardly the end of the world. I know there have been a lot of complaints about it, but Vista Home Premium has worked fine for me since I've had it, in fact, I like it better than XP. I should have probably saved my money and just left things as they were.
So, tomorrow I'll go pick up my PC from Best Buy and my copy of Windows 7 will go sit on a shelf for a while until I can actually use it.
At least I'll finally be able to get back to playing EvE again. It's been a week now, and there's just so much a woman can do to distract herself. I'm almost done with Empyrean Age. I think I'll have to make it point to finish that tonight.
It turns out that the problem with my PC was a rather simple one. I have a RAID array on my machine. It works great with Vista, but there's no software for it that works with Windows 7 yet. That's why it recognized my drives as removable apparently. There's no one to get mad at or blame, not even Microsoft really. Even they can't provide me with software that hasn't been written yet.
So, looks like until there's a Win7-compatible driver for my RAID array available, I'll be stuck with Vista. It's hardly the end of the world. I know there have been a lot of complaints about it, but Vista Home Premium has worked fine for me since I've had it, in fact, I like it better than XP. I should have probably saved my money and just left things as they were.
So, tomorrow I'll go pick up my PC from Best Buy and my copy of Windows 7 will go sit on a shelf for a while until I can actually use it.
At least I'll finally be able to get back to playing EvE again. It's been a week now, and there's just so much a woman can do to distract herself. I'm almost done with Empyrean Age. I think I'll have to make it point to finish that tonight.
Tick, Tick, Tick...
I just spoke to my guy at Geek Squad. If all goes as expected, I'll be picking my PC up tonight. I hope so...I'm almost finished with Empyrean Age and it feels like I've watched every video and listened to every podcast.
It turns out my instincts were right to have him fix it rather than try to do it myself. I'll get more details later I'm sure, but I already know that the problem was waaay out of my league as far the technical skill required to fix it. Once again it is proven: No one, and I mean no one, can fuck up a PC like Microsoft.
I've passed on Fallen Earth Bloggers to the one other blogger who was writing for it. He's the sole blogger there at the moment but I hope others will join him there soon. It's a good game, created by a good company, and played by good people. They deserve success and I hope it comes for them.
I'm still thinking a lot about what I want to do as far as a ship goes once I can log in again. I'm leaning toward the Thorax idea, but I want to take some time checking out the market and the cost of insurance to see exactly what I'm dealing with before I make any decisions.
Until it's time for me to call James in around six hours I'm pretty much just marking time as far as EvE goes. Hopefully, later tonight that'll all be over.
It turns out my instincts were right to have him fix it rather than try to do it myself. I'll get more details later I'm sure, but I already know that the problem was waaay out of my league as far the technical skill required to fix it. Once again it is proven: No one, and I mean no one, can fuck up a PC like Microsoft.
I've passed on Fallen Earth Bloggers to the one other blogger who was writing for it. He's the sole blogger there at the moment but I hope others will join him there soon. It's a good game, created by a good company, and played by good people. They deserve success and I hope it comes for them.
I'm still thinking a lot about what I want to do as far as a ship goes once I can log in again. I'm leaning toward the Thorax idea, but I want to take some time checking out the market and the cost of insurance to see exactly what I'm dealing with before I make any decisions.
Until it's time for me to call James in around six hours I'm pretty much just marking time as far as EvE goes. Hopefully, later tonight that'll all be over.
Thursday, October 29, 2009
Now I'm Seriously Jonesing
Hopefully, my PC will be ready tomorrow, Friday at the latest. In the meantime, I've been getting a lot of Empyrean Age read. I'm about 3/4 through it now, and it's still a great read. After getting into it a bit I decided not to read any of the news items posted at the site until I finish it as many seem to be relevant to the events in the book. What I'm curious about, and I haven't yet seen talked about anywhere (but could easily have missed it) is whether this novel is considered EvE canon, and what about the one due out next month? Not that I really expect it would change anything in-game much either way, but it would be useful to know.
I did a little research today and read everything I could find on the disbanding of BoB. Not surprising, but oh so typical in this game. Can't say I'm unhappy to see it happen, either, just kinda sorry I missed being around for it. I like the idea that things are at least a little more balanced in terms of political power in this game than they used to be.
I've also been thinking about which corp I may want to join once I've done my solo time. I really don't know yet, though I'm considering re-applying to EvE University. It never hurts to brush up on one's PvP skills when you haven't been playing a couple of years (and I didn't do a whole lot of PvP while I was playing in any case), and on top of that, they're some of the best people I've ever gamed with. I haven't made any hard and fast decisions, but that's definitely one thing I'm thinking about.
Sigh....what I really want is my frakking PC back...
I did a little research today and read everything I could find on the disbanding of BoB. Not surprising, but oh so typical in this game. Can't say I'm unhappy to see it happen, either, just kinda sorry I missed being around for it. I like the idea that things are at least a little more balanced in terms of political power in this game than they used to be.
I've also been thinking about which corp I may want to join once I've done my solo time. I really don't know yet, though I'm considering re-applying to EvE University. It never hurts to brush up on one's PvP skills when you haven't been playing a couple of years (and I didn't do a whole lot of PvP while I was playing in any case), and on top of that, they're some of the best people I've ever gamed with. I haven't made any hard and fast decisions, but that's definitely one thing I'm thinking about.
Sigh....what I really want is my frakking PC back...
Tuesday, October 27, 2009
Two Years Is A Long Time...Or Not
In real life, a lot can change in two years. In gaming life, life-milestone-level changes usually occur much more frequently than in real life. In gaming, two years can be a lifetime.
When I first returned to EvE, I was surprised that more hadn't noticeably changed in-game during the time I was gone. Sure the graphics were better and the game played smoother, but I also had a fast new gaming PC. Aside from the ability to overheat systems and epic mission arcs, there didn't seem to be much in regards to gameplay that I hadn't seen before (though obviously there are many areas of the game where I would not be in a position to notice if changes had been made).
What I learned after I'd fully come back to EvE and began doing "catch-up" research was that there are major developments planned for the very near future, some of which I fully expect will change the way a lot of people play this game in fundamental ways. Imagine, for example, a Fleet Commander who directs the defense of an outpost from his cell phone while waiting to board a flight in RL, or a corp CEO who can approve requests and allocate resources for his corp on his lunch break.
The truth is that this ability probably won't change the way I play EvE all that much. I have no intention of going the same route as before, and I don't use my own cell phone for much other than making and taking actual phone calls. I've never tried to text anyone, though I think I have gotten a couple. It's hysterical. I'm a total PC power user, but I'm a complete and utter incompetent when it comes to doing things with my cell phone other than handling phone calls.
Nevertheless, the ability to be able to interact with EvE and not actually be in-game would be a very useful tool in other ways. Wouldn't it be great to be able to update your skill que from outside the game? I'd be loving that ability right about now. I have no idea if players will gain this ability with New Eden, but considering how much time I spend online but out of EvE it's definitely on my personal wish list.
Also, Walking In Stations/Ambulation/Incarna. This was being talked about before I left. In fact, it was the feature story of one of the issues of EON I bought during my time in-game, #7 I think it was. It's now clearly just on the horizon and that's very exciting to me. I've always thought of EvE as a game where the social aspects needed a lot more love than they've historically gotten from CCP, and I'm excited to see that being addressed with this and New Eden.
So, I guess I've picked a good time to get back into EvE. It's a little more than a month before the next major expansion, and more major improvements are planned for soon thereafter. Best of all, thanks to both fortunate happenstance and the generosity of a reader, getting back into the game is proving less difficult than I'd anticipated. Of course, one thing that will help immensely in reaching that goal is getting my PC back from the Geek Squad (I expect it tomorrow or Fri. the latest). It's just a little bit difficult to make any progress unless you can actually log into the game.
In the meantime, I'm just checking out whatever looks interesting and EvE-related. There are some nice fittings for Myrmidons on the BattleClinic EvE site. Most of them are so expensive I could never afford them, but I can already see where some judicious cost-cutting could be employed to tweak a few of these loadouts into affordability range.
I also have another idea that I'm toying with for when I'm able to log in again. Right now, all I've done is purchased and assembled my new Myrmidon. I haven't fit or insured it yet, and as a result I still have about 20 million left. I'm strongly considering taking that 20 mil, buying a Thorax for around 5, insuring and fitting it out sweetly with most of the rest.
Then, once I have my tricked-out Thorax ready to go, I spend some time doing missions with it to fund fitting the Myrm with some really nice stuff. I'm not saying that's my definite plan yet, but I am giving it serious consideration. Hey, at least it would finally justify the title of this blog again.
The reason I'm considering this is because A) I need a well-fit battlecruiser if I'm to progress and get back to where I was in this game before I left, and B) if I take what I have and insure and fit the Myrm with it, I won't be able to fit it as well as I'd like. If I go with the Thorax, not only can I really trick it out because the insurance and fitting costs are substantially lower, but after I'd used it to earn what I need to fit the Myrm I'll still have that ship in case I need it. My previous adventures in EvE have proved to me that a well-armed Thorax can prove very convenient to have around sometimes.
I don't know what I'm going to do yet, and I probably have at least 24 hours still to think about it.
When I first returned to EvE, I was surprised that more hadn't noticeably changed in-game during the time I was gone. Sure the graphics were better and the game played smoother, but I also had a fast new gaming PC. Aside from the ability to overheat systems and epic mission arcs, there didn't seem to be much in regards to gameplay that I hadn't seen before (though obviously there are many areas of the game where I would not be in a position to notice if changes had been made).
What I learned after I'd fully come back to EvE and began doing "catch-up" research was that there are major developments planned for the very near future, some of which I fully expect will change the way a lot of people play this game in fundamental ways. Imagine, for example, a Fleet Commander who directs the defense of an outpost from his cell phone while waiting to board a flight in RL, or a corp CEO who can approve requests and allocate resources for his corp on his lunch break.
The truth is that this ability probably won't change the way I play EvE all that much. I have no intention of going the same route as before, and I don't use my own cell phone for much other than making and taking actual phone calls. I've never tried to text anyone, though I think I have gotten a couple. It's hysterical. I'm a total PC power user, but I'm a complete and utter incompetent when it comes to doing things with my cell phone other than handling phone calls.
Nevertheless, the ability to be able to interact with EvE and not actually be in-game would be a very useful tool in other ways. Wouldn't it be great to be able to update your skill que from outside the game? I'd be loving that ability right about now. I have no idea if players will gain this ability with New Eden, but considering how much time I spend online but out of EvE it's definitely on my personal wish list.
Also, Walking In Stations/Ambulation/Incarna. This was being talked about before I left. In fact, it was the feature story of one of the issues of EON I bought during my time in-game, #7 I think it was. It's now clearly just on the horizon and that's very exciting to me. I've always thought of EvE as a game where the social aspects needed a lot more love than they've historically gotten from CCP, and I'm excited to see that being addressed with this and New Eden.
So, I guess I've picked a good time to get back into EvE. It's a little more than a month before the next major expansion, and more major improvements are planned for soon thereafter. Best of all, thanks to both fortunate happenstance and the generosity of a reader, getting back into the game is proving less difficult than I'd anticipated. Of course, one thing that will help immensely in reaching that goal is getting my PC back from the Geek Squad (I expect it tomorrow or Fri. the latest). It's just a little bit difficult to make any progress unless you can actually log into the game.
In the meantime, I'm just checking out whatever looks interesting and EvE-related. There are some nice fittings for Myrmidons on the BattleClinic EvE site. Most of them are so expensive I could never afford them, but I can already see where some judicious cost-cutting could be employed to tweak a few of these loadouts into affordability range.
I also have another idea that I'm toying with for when I'm able to log in again. Right now, all I've done is purchased and assembled my new Myrmidon. I haven't fit or insured it yet, and as a result I still have about 20 million left. I'm strongly considering taking that 20 mil, buying a Thorax for around 5, insuring and fitting it out sweetly with most of the rest.
Then, once I have my tricked-out Thorax ready to go, I spend some time doing missions with it to fund fitting the Myrm with some really nice stuff. I'm not saying that's my definite plan yet, but I am giving it serious consideration. Hey, at least it would finally justify the title of this blog again.
The reason I'm considering this is because A) I need a well-fit battlecruiser if I'm to progress and get back to where I was in this game before I left, and B) if I take what I have and insure and fit the Myrm with it, I won't be able to fit it as well as I'd like. If I go with the Thorax, not only can I really trick it out because the insurance and fitting costs are substantially lower, but after I'd used it to earn what I need to fit the Myrm I'll still have that ship in case I need it. My previous adventures in EvE have proved to me that a well-armed Thorax can prove very convenient to have around sometimes.
I don't know what I'm going to do yet, and I probably have at least 24 hours still to think about it.
Monday, October 26, 2009
More EvE Media
I'm listening to podcasts now. I just got an email from the Geek Squad telling me that they're working on my PC. I know who'll be working on my machine because I went directly to him. I know who the best techs are there because I used to work with these folks. It takes an extra day or two because I don't want just anyone working on my PC, I want the guy who I know knows what he's doing. For that, I can live with an extra day or two wait.
I'm halfway through Empyrean Age now. It's still a good read.
I want my PC back. I want to get back to doing what I do, the way I want to do it.
Grrrr...
I'm halfway through Empyrean Age now. It's still a good read.
I want my PC back. I want to get back to doing what I do, the way I want to do it.
Grrrr...
Sunday, October 25, 2009
Gettin' Itchy
Now it's been about four days since my PC stopped working properly, and I'm really starting to miss it. There's so much I've come to take for granted since I've had it, such as being able to run basically any software currently on the market, virtually instantaneous websurfing, and a lot more that I just feel out of synch when I use this old Dell. Normally, I'd never touch this machine except to keep it updated. Now I'm on it for long periods every day until I get my own rig back and it just feels "off".
In order to get my EvE fix and to try to catch up on some of what's been going on in the game while I was gone, I've been watching some of the 2009 Fanfest videos. Some are very interesting, others are...less so. I'll no doubt be watching at least a few more of these today. Playing video is one thing this PC does pretty well, even though I have to play 'em on lo-res or they take too long to download. Another advantage my PC has that this one doesn't is that it's directly connected to the cable modem via the wireless box. This PC is connected wirelessly and gets roughly half the upload and download speed mine does. Even if this PC could run EvE, I'm not sure it could maintain a stable and strong enough connection to play, or play well.
Y'know it's funny. Since I've been back in EvE, I'm tending to focus on it more and more. Two weeks ago, EvE rarely crossed my mind and hadn't in quite some time other than the occasional gaming media article about bank collapses, etc. I completely missed the whole BoB thing. Now that I find myself without the ability to log into EvE for a few days, I'm spending more and more time searching out EvE-relevant media.
The truth is that I'm a media whore. I love it, especially when it's about something I care about. I'm not just a media consumer though, I'm also a media-maker. In fact, I'm making EvE-relevant media right now. It's because I'm a media-maker as well as a media consumer that I understand how important it is that there's both "official" and "unofficial" media being created around a game like EvE, or really around any product, cause, or idea you're seeking to promote if you're hoping to market it effectively in modern mainstream culture. EvE is a game that succeeds at both, though it's arguable which is the more potent.
CCP has released a plethora of videos through its YouTube Channel and there's a pretty regular trickle of dev blogs. Yet at the same time, there's also a buffer between CCP and the bulk of the player base, the Council of Stellar Management. Ideas flow from the player base to the CSM, and then those which get support are passed upwards to CCP. From what I've seen and read, the system works pretty well as far as getting good ideas passed upwards to the devs, but it's nonetheless a filter between the average EvE player and the game's creators. We've heard that COSMOS/New Eden/Spacebook will enable new levels of communication between players and CCP but we've heard precious little detail on what this actually means in the practical sense as yet.
On the other side of the coin, there's the unofficial EvE media, the underground, if you will. It's blogs like this one. It's gaming forums where EvE comes up regularly in conversation or even has its own separate discussion forum. It's everywhere EvE is being talking about and CCP isn't starting or participating in the conversation themselves...and that's a lot of places.
The fact is that there's enough media out there about EvE that I could fill my day with nothing but EvE media if I wanted to (and that's not counting the EvE novel I'm reading right now). That's a great thing as far as I'm concerned. The more of it is out there, the more people read, watch, enjoy and participate, in the media and in EvE. It's a winner all the way around, and especially for the game we all love and are seeking to promote.
In addition, underground and unofficial media serve another, equally important purpose. It fosters a sense of community among EvE players beyond the confines of the game itself and the official website. The reality is that very often players will feel freer to speak their minds outside of official media sources where participants are often identified as they are in-game. That's not to say that many official forums, including EvE's, don't have plenty of trash-talking and negativity already, but there are no doubt many players who either ignore the official forums entirely unless they no choice (such as an official CCP announcement) because of the tone often seen in these places. Those players who still wish to read about and discuss EvE will look for other places, places with interests and social interactions more in keeping with what they're comfortable with.
Personally, I think the prevalence of unofficial community media that springs up around an MMO is a great gauge of the overall level of interest in and commitment to the game in its player base. People who don't really care much or who aren't really interested in playing a game over the long haul don't (usually) create blogs and other media promoting and talking about it. Only the players who are in deep and looking long-term do things like that. Of course, I should also note that I'm talking about real fan media here, not commercial enterprises. MMORPG.com and Ten Ton Hammer have some great stuff quite often, but their content is written by paid professional writers, and that's just not the same thing.
As someone who has worked professionally as a magazine and newspaper columnist as well as someone who has maintained a personal blog for six years on and off, is a contributor to a popular group political blog site, and has created, written, and moderated three different gaming blogs (so far), I think I'm pretty well-qualified to address this issue.
First, the commercial gaming media does not enjoy the same kind of popular deference as mainstream newsmedia like the New York Times, NBC News, or even Fox News (assuming we're still calling what appears on Fox actual news). Unlike the knotty social and political issues of our time, there's usually no one right answer that even people on the same side of the issue can agree on. Games, unlike real life, are entirely subjective. Except in the more extreme cases, video games are not good or bad by definition, that can only be determined by those who participate, and only by and for themselves. One player's alliance collapse is another's reopening of valuable null-sec territory.
In my experience, the commercial gaming media doesn't really get any more credibility from the gaming community than the more well-read unofficial media, even though the folks in the marketing departments apparently think they do. They'd do well to learn from the punk movement of the early 80's where the record reviews that really mattered to the hardcore punks didn't appear in the big glossy magazines, but rather in mimeographed 'zines, usually created by a single person or a small group and sold at local clubs, concert venues, and on the street. The people creating non-commercial 'zines were seen as doing it for the love of the music and the band, while the commercial media was seen as doing it for money. Thus, the reviews were seens as far more honest and credible and carried far more weight with the hardcore faithful.
I believe that's what we're seeing now. The blogs and online fan media are, in fact, the next evolutionary step of the 'zine, and I believe they're being perceived by the truly hardcore much as they were thirty years ago.
Companies like CCP could do more to support us. For example, have you taken a look at CCP's fan sites page? I don't think it's changed much in the two years I was gone, and that's really sad. Crazy Kinuk's on there, but he's the only EvE-relevant blogger who is. Frankly, that sucks! There are literally dozens of great EvE blogs that should be on that list. This is something that would require just a small amount of effort on CCP's part, and considering how much effort we put into our blogs and media in promoting their product you'd hope that CCP would do whatever it could to make it easier for us.
Methinks I might pose this issue to the CSM. Any other EvE bloggers and blog readers think this is a good idea?
In order to get my EvE fix and to try to catch up on some of what's been going on in the game while I was gone, I've been watching some of the 2009 Fanfest videos. Some are very interesting, others are...less so. I'll no doubt be watching at least a few more of these today. Playing video is one thing this PC does pretty well, even though I have to play 'em on lo-res or they take too long to download. Another advantage my PC has that this one doesn't is that it's directly connected to the cable modem via the wireless box. This PC is connected wirelessly and gets roughly half the upload and download speed mine does. Even if this PC could run EvE, I'm not sure it could maintain a stable and strong enough connection to play, or play well.
Y'know it's funny. Since I've been back in EvE, I'm tending to focus on it more and more. Two weeks ago, EvE rarely crossed my mind and hadn't in quite some time other than the occasional gaming media article about bank collapses, etc. I completely missed the whole BoB thing. Now that I find myself without the ability to log into EvE for a few days, I'm spending more and more time searching out EvE-relevant media.
The truth is that I'm a media whore. I love it, especially when it's about something I care about. I'm not just a media consumer though, I'm also a media-maker. In fact, I'm making EvE-relevant media right now. It's because I'm a media-maker as well as a media consumer that I understand how important it is that there's both "official" and "unofficial" media being created around a game like EvE, or really around any product, cause, or idea you're seeking to promote if you're hoping to market it effectively in modern mainstream culture. EvE is a game that succeeds at both, though it's arguable which is the more potent.
CCP has released a plethora of videos through its YouTube Channel and there's a pretty regular trickle of dev blogs. Yet at the same time, there's also a buffer between CCP and the bulk of the player base, the Council of Stellar Management. Ideas flow from the player base to the CSM, and then those which get support are passed upwards to CCP. From what I've seen and read, the system works pretty well as far as getting good ideas passed upwards to the devs, but it's nonetheless a filter between the average EvE player and the game's creators. We've heard that COSMOS/New Eden/Spacebook will enable new levels of communication between players and CCP but we've heard precious little detail on what this actually means in the practical sense as yet.
On the other side of the coin, there's the unofficial EvE media, the underground, if you will. It's blogs like this one. It's gaming forums where EvE comes up regularly in conversation or even has its own separate discussion forum. It's everywhere EvE is being talking about and CCP isn't starting or participating in the conversation themselves...and that's a lot of places.
The fact is that there's enough media out there about EvE that I could fill my day with nothing but EvE media if I wanted to (and that's not counting the EvE novel I'm reading right now). That's a great thing as far as I'm concerned. The more of it is out there, the more people read, watch, enjoy and participate, in the media and in EvE. It's a winner all the way around, and especially for the game we all love and are seeking to promote.
In addition, underground and unofficial media serve another, equally important purpose. It fosters a sense of community among EvE players beyond the confines of the game itself and the official website. The reality is that very often players will feel freer to speak their minds outside of official media sources where participants are often identified as they are in-game. That's not to say that many official forums, including EvE's, don't have plenty of trash-talking and negativity already, but there are no doubt many players who either ignore the official forums entirely unless they no choice (such as an official CCP announcement) because of the tone often seen in these places. Those players who still wish to read about and discuss EvE will look for other places, places with interests and social interactions more in keeping with what they're comfortable with.
Personally, I think the prevalence of unofficial community media that springs up around an MMO is a great gauge of the overall level of interest in and commitment to the game in its player base. People who don't really care much or who aren't really interested in playing a game over the long haul don't (usually) create blogs and other media promoting and talking about it. Only the players who are in deep and looking long-term do things like that. Of course, I should also note that I'm talking about real fan media here, not commercial enterprises. MMORPG.com and Ten Ton Hammer have some great stuff quite often, but their content is written by paid professional writers, and that's just not the same thing.
As someone who has worked professionally as a magazine and newspaper columnist as well as someone who has maintained a personal blog for six years on and off, is a contributor to a popular group political blog site, and has created, written, and moderated three different gaming blogs (so far), I think I'm pretty well-qualified to address this issue.
First, the commercial gaming media does not enjoy the same kind of popular deference as mainstream newsmedia like the New York Times, NBC News, or even Fox News (assuming we're still calling what appears on Fox actual news). Unlike the knotty social and political issues of our time, there's usually no one right answer that even people on the same side of the issue can agree on. Games, unlike real life, are entirely subjective. Except in the more extreme cases, video games are not good or bad by definition, that can only be determined by those who participate, and only by and for themselves. One player's alliance collapse is another's reopening of valuable null-sec territory.
In my experience, the commercial gaming media doesn't really get any more credibility from the gaming community than the more well-read unofficial media, even though the folks in the marketing departments apparently think they do. They'd do well to learn from the punk movement of the early 80's where the record reviews that really mattered to the hardcore punks didn't appear in the big glossy magazines, but rather in mimeographed 'zines, usually created by a single person or a small group and sold at local clubs, concert venues, and on the street. The people creating non-commercial 'zines were seen as doing it for the love of the music and the band, while the commercial media was seen as doing it for money. Thus, the reviews were seens as far more honest and credible and carried far more weight with the hardcore faithful.
I believe that's what we're seeing now. The blogs and online fan media are, in fact, the next evolutionary step of the 'zine, and I believe they're being perceived by the truly hardcore much as they were thirty years ago.
Companies like CCP could do more to support us. For example, have you taken a look at CCP's fan sites page? I don't think it's changed much in the two years I was gone, and that's really sad. Crazy Kinuk's on there, but he's the only EvE-relevant blogger who is. Frankly, that sucks! There are literally dozens of great EvE blogs that should be on that list. This is something that would require just a small amount of effort on CCP's part, and considering how much effort we put into our blogs and media in promoting their product you'd hope that CCP would do whatever it could to make it easier for us.
Methinks I might pose this issue to the CSM. Any other EvE bloggers and blog readers think this is a good idea?
Labels:
Bekka Jae,
blogging,
CCP,
E-O forums,
Eve-Online,
media
Saturday, October 24, 2009
Cutting Strings
I wrote and posted my goodbye post at Fallen Earth Bloggers this morning. I hope I can find someone good who cares about the game to take over for me there. Those folks are good people and deserve the best. That's the biggest reason why it can't be me. I'm too focused on EvE now to be a good moderator or reporter for Fallen Earth. It's the very same reason why one of the first things I did when I came back to EvE was restart this blog. Every writer knows that they'll be at their best when they're writing their passion. That's why I'm at my best writing about EvE and why I want someone who's as passionate about Fallen Earth to succeed me over there. If you know of a good candidate for the job, please send them my way. Thanks!
Now, getting back to EvE and to this blog, I do hope that if you like what you read here you'll let others know about it. I'm always up for link exchanges with other EvE-relevant sites as well.
Since I haven't been able to log into EvE in about two and half days, I've been spending some time reading EvE: Empyrean Age. I'm about a third of the way through it, and I must say it's a great read so far. Like most good tie-ins it's a novel that succeeds on its own merits, but also offers a little something extra to those who know and understand the universe it portrays.
I'm not going to go into detail about the story here, but suffice it to say that if you play and enjoy EvE-Online, you'll find plenty to enjoy in this book. It's set in the EvE universe and the attention to detail is obvious. In addition, it's exactly the kind of story you'd expect to find in New Eden, synchs in perfectly (as far as I can tell) with the established canon, and most importantly is engaging and keeps you on the edge of your seat wanted to find out what happens next. Very good stuff, a very fitting tribute to and a window into EvE.
Have you ever tried to explain EvE to someone who doesn't get it at all, someone who all they know of videogames is boxy-looking plumbers in red overalls saving blonde princesses? This happened to me a few months ago. At the time I hadn't been playing EvE for about a year and a half, but I was wearing an EvE t-shirt and someone asked me what EvE was.
When I told her it was a video game I used to play on my PC over the Internet I could see she was clueless. Her next question confirmed my theory. "So, you play this on the computer? Is this about...sex?". Alright, no big deal, not exactly the first time the name "Eve" has been associated with X-rated media. "Um, no." I replied, "It's actually a game involving spaceships and combat." "So you fight with other people in spaceships over the Internet?" "Well, yes, sometimes, a lot of times, but there's also a lot more to it than that." "So you fly around in these Internet spaceships and shoot at each other?" "Well, yes, but..." "Ooooook. Oh, look at the time...".
Sometimes it's hard being a geek.
Now, getting back to EvE and to this blog, I do hope that if you like what you read here you'll let others know about it. I'm always up for link exchanges with other EvE-relevant sites as well.
Since I haven't been able to log into EvE in about two and half days, I've been spending some time reading EvE: Empyrean Age. I'm about a third of the way through it, and I must say it's a great read so far. Like most good tie-ins it's a novel that succeeds on its own merits, but also offers a little something extra to those who know and understand the universe it portrays.
I'm not going to go into detail about the story here, but suffice it to say that if you play and enjoy EvE-Online, you'll find plenty to enjoy in this book. It's set in the EvE universe and the attention to detail is obvious. In addition, it's exactly the kind of story you'd expect to find in New Eden, synchs in perfectly (as far as I can tell) with the established canon, and most importantly is engaging and keeps you on the edge of your seat wanted to find out what happens next. Very good stuff, a very fitting tribute to and a window into EvE.
*****
Have you ever tried to explain EvE to someone who doesn't get it at all, someone who all they know of videogames is boxy-looking plumbers in red overalls saving blonde princesses? This happened to me a few months ago. At the time I hadn't been playing EvE for about a year and a half, but I was wearing an EvE t-shirt and someone asked me what EvE was.
When I told her it was a video game I used to play on my PC over the Internet I could see she was clueless. Her next question confirmed my theory. "So, you play this on the computer? Is this about...sex?". Alright, no big deal, not exactly the first time the name "Eve" has been associated with X-rated media. "Um, no." I replied, "It's actually a game involving spaceships and combat." "So you fight with other people in spaceships over the Internet?" "Well, yes, sometimes, a lot of times, but there's also a lot more to it than that." "So you fly around in these Internet spaceships and shoot at each other?" "Well, yes, but..." "Ooooook. Oh, look at the time...".
Sometimes it's hard being a geek.
Friday, October 23, 2009
Holding Patterns
So, the PC is now at the Geek Squad. $213 later and a few days in shop from now, I'll have a PC again that can play games more sophisticated than those found on Pogo.It's kinda funny actually. My PC has 16 times the RAM than the one I'm on right now (512mb vs 8gig), and is a lot faster (2.4 single-core vs 3.0 quad), yet this PC has never had the slightest problem in all the time we've had it. The old Dell may not be much in terms of performance, but it's pretty damned reliable. When all else fails, I can still get online, check my email, and post to my blogs.
Rather unexpectedly, my Fallen Earth account seems to have been erased or blocked. I know there was supposed to be a payment made yesterday and I thought I'd set it up to make that payment automatically. Since all of my login info is on my main PC and the bank is closed (and I never got around to checking on this when it was open) I'm guessing the payment didn't go through for some unforeseen reason. Right now, I'm trying to decide if I'd actually be upset if that proves to be the case, and if so, how much.
The fact is that as much as I've been dancing around it and trying to be fair and even-handed about the whole thing, I've made my choice. I'm having more fun with EvE and that's what I'm most looking forward to getting back to when I get my PC back. Fallen Earth is a great game but when push comes to shove and I have to choose one or the other (and I think I do), EvE is the game I'm going to stick with. If I were really smart, I would have come back to EvE before getting involved with something like Fallen Earth. I had plenty of fun in FE to be sure, but If I'd come back to EvE first I'd have saved myself a lot of time and money.
In between bouts of ripping my hair out over having to shell out a couple hundred and do without my main PC for several days to pay for the mistake of wanting to upgrade my Microsoft OS, I'd been thinking a lot about what I was going to do about my one too many MMOs problem. At one point, I asked myself "If the PC magically sprang back to life right now, which game would you play first?"
I knew the answer immediately. EvE, of course, I need to update my skill que. Plus, I just bought a Myrmidon and was going to start fitting it...right after I installed Windows 7. Fuckity-fuck-fuck.
The point being that I do really enjoy playing Fallen Earth, I just like EvE more. It's where I want to be. That's what it really boils down to. I don't have to be fair about this, it's about what's the most fun for me.
Interestingly, my EvE account at the website (which I reactivated several days ago) works without a hitch, smooth as silk. Somebody's telling me something, I think...and I'm listening.
Rather unexpectedly, my Fallen Earth account seems to have been erased or blocked. I know there was supposed to be a payment made yesterday and I thought I'd set it up to make that payment automatically. Since all of my login info is on my main PC and the bank is closed (and I never got around to checking on this when it was open) I'm guessing the payment didn't go through for some unforeseen reason. Right now, I'm trying to decide if I'd actually be upset if that proves to be the case, and if so, how much.
The fact is that as much as I've been dancing around it and trying to be fair and even-handed about the whole thing, I've made my choice. I'm having more fun with EvE and that's what I'm most looking forward to getting back to when I get my PC back. Fallen Earth is a great game but when push comes to shove and I have to choose one or the other (and I think I do), EvE is the game I'm going to stick with. If I were really smart, I would have come back to EvE before getting involved with something like Fallen Earth. I had plenty of fun in FE to be sure, but If I'd come back to EvE first I'd have saved myself a lot of time and money.
In between bouts of ripping my hair out over having to shell out a couple hundred and do without my main PC for several days to pay for the mistake of wanting to upgrade my Microsoft OS, I'd been thinking a lot about what I was going to do about my one too many MMOs problem. At one point, I asked myself "If the PC magically sprang back to life right now, which game would you play first?"
I knew the answer immediately. EvE, of course, I need to update my skill que. Plus, I just bought a Myrmidon and was going to start fitting it...right after I installed Windows 7. Fuckity-fuck-fuck.
The point being that I do really enjoy playing Fallen Earth, I just like EvE more. It's where I want to be. That's what it really boils down to. I don't have to be fair about this, it's about what's the most fun for me.
Interestingly, my EvE account at the website (which I reactivated several days ago) works without a hitch, smooth as silk. Somebody's telling me something, I think...and I'm listening.
I Am In Microsoft Hell
Fuck fucking Microsoft and their fucking shitty-ass software!
Ok, now that I've gotten that out of my system, here's why: I tried to install Windows 7 but the installer recognizes my internal RAID array as removable drives and won't install to them. As a result, I'm now stuck between Vista and Win7. Neither will run properly. After an hour on the phone with Microsoft and another 20 minutes with the Geek Squad, it seems my only way out of this is a $200 Geek Squad repair job. Needless to say, I'm not a happy camper right now.
And of course, among the many things I'm unable to do right now is play EvE. The old spare PC I'm on right now can't handle it. I am getting some Empyeran Age reading done in-between phone calls, so I guess I'm not really going cold turkey. Besides I survived two years with no EvE, I'll manage another day or two.
Rassa frassa...
Ok, now that I've gotten that out of my system, here's why: I tried to install Windows 7 but the installer recognizes my internal RAID array as removable drives and won't install to them. As a result, I'm now stuck between Vista and Win7. Neither will run properly. After an hour on the phone with Microsoft and another 20 minutes with the Geek Squad, it seems my only way out of this is a $200 Geek Squad repair job. Needless to say, I'm not a happy camper right now.
And of course, among the many things I'm unable to do right now is play EvE. The old spare PC I'm on right now can't handle it. I am getting some Empyeran Age reading done in-between phone calls, so I guess I'm not really going cold turkey. Besides I survived two years with no EvE, I'll manage another day or two.
Rassa frassa...
Thursday, October 22, 2009
Ok How Weird Is This?
Or is it weird at all?
According to Amazon's website, my copy of EvE: Empyrian Age should be arriving today, the same day as my copy of...wait for it...Windows 7.
Yes, I took the plunge back in June and got the discounted upgrade. I don't know if I'd have been willing to pay full price for it, but for fifty bucks the promised improved gaming performance is worth it. Not that my PC isn't a pretty damned great gaming machine right now, especially compared to what it replaced, but anything that lets me squeeze out a little more performance from this new PC and especially anything that gets the kind of rave reviews Windows 7 has been getting is worth at least a moderate investment.
So I'm sitting at home waiting for these things to arrive. It's actually great timing, or at least I hope it will be. I'm told this will be a long install so at least I'll have fresh reading material handy. It also means I should probably go into EvE and update my skill que before I start the upgrade.
What I'm really most interested to see is if there's any noticeable difference in EvE after the upgrade. I'll let ya know.
When I first started playing EvE, I was on a single-core 2.0ghz PC with a lower-range video card which barely met the minimum specs for the game. Now I'm on a quad-core 3.0ghz PC that exceeds all of EvE's recommended specs by a pretty good margin. In some ways, it literally makes all the difference in the world, but they're often the kind of differences that you don't notice unless you have something better to compare it to.
For me the game is now smooth as silk, in a way that I never experienced when I played two years ago. While I haven't yet gone anywhere with an overload of ships in the same place like Jita since I've been back, I also haven't yet experienced anything more than the slightest hint of lag anywhere in the game since I've been back. How much is my machine, how much is server-side improvements by CCP, I have no idea. All I know is that the game looks and plays better for me than ever before and that's definitely part of what drew me back in.
And so here I sit, waiting for my new toys.
Hmm, I just realized...I haven't been in Fallen Earth in three days. I've been spending all of my available gaming time in EvE.
Funny that.
According to Amazon's website, my copy of EvE: Empyrian Age should be arriving today, the same day as my copy of...wait for it...Windows 7.
Yes, I took the plunge back in June and got the discounted upgrade. I don't know if I'd have been willing to pay full price for it, but for fifty bucks the promised improved gaming performance is worth it. Not that my PC isn't a pretty damned great gaming machine right now, especially compared to what it replaced, but anything that lets me squeeze out a little more performance from this new PC and especially anything that gets the kind of rave reviews Windows 7 has been getting is worth at least a moderate investment.
So I'm sitting at home waiting for these things to arrive. It's actually great timing, or at least I hope it will be. I'm told this will be a long install so at least I'll have fresh reading material handy. It also means I should probably go into EvE and update my skill que before I start the upgrade.
What I'm really most interested to see is if there's any noticeable difference in EvE after the upgrade. I'll let ya know.
When I first started playing EvE, I was on a single-core 2.0ghz PC with a lower-range video card which barely met the minimum specs for the game. Now I'm on a quad-core 3.0ghz PC that exceeds all of EvE's recommended specs by a pretty good margin. In some ways, it literally makes all the difference in the world, but they're often the kind of differences that you don't notice unless you have something better to compare it to.
For me the game is now smooth as silk, in a way that I never experienced when I played two years ago. While I haven't yet gone anywhere with an overload of ships in the same place like Jita since I've been back, I also haven't yet experienced anything more than the slightest hint of lag anywhere in the game since I've been back. How much is my machine, how much is server-side improvements by CCP, I have no idea. All I know is that the game looks and plays better for me than ever before and that's definitely part of what drew me back in.
And so here I sit, waiting for my new toys.
Hmm, I just realized...I haven't been in Fallen Earth in three days. I've been spending all of my available gaming time in EvE.
Funny that.
Wednesday, October 21, 2009
Does EvE Have A Soul?
Oh I don't mean it in the way you're probably thinking. It is, after all, a piece of software. It's also a lot more though, because without the community of people who play it, EvE as we know it could not exist. Even if it could exist, it would not the same. I tend to think that there is a community spirit in EvE that's like in no other game I've ever played.
I mean that's not to say that there isn't plenty of help and community available in other games, it's just that I've never seen it expressed so generously by so many people as frequently as I have in this game. I was reminded of this earlier tonight when I logged into EvE and discovered that an amazingly generous reader had apparently read of my financial woes and donated 50 million ISK to my wallet. Wow. That's the kind of thing you just don't see in most games. With that, I'll be able to put something decent in space and start making some real ISK. I'm not sure what I'm going to buy just yet, but I'll be giving that some serious thought tomorrow.
By the way, I've always made it a policy that unless I get an OK first or I already know it's not an issue I don't usually mention people who make those kind of donations by name in the blog. Not that I don't want to, but because I know that not everyone wants to be acknowledged publicly, so I like to always get an ok before I mention someone by name here.
It reminds me of EvE University, a massive corporation set up with the purpose of training noobs to play EvE. Pilots good enough at the game that they probably could be leading frontier battles in 0.0 are instead teaching noobs how to PvP. Think about it: In what other games do you see this much generosity and willingness to help others just because a need is noticed? Of course, I haven't played everything, but I've never seen anything else like it.
So yeah, I think EvE does have a soul, and it's a soul that can be as warm and soft as the environment it encompasses can be cold and hard. It's an interesting juxtaposition, but not an entirely surprising one when you think about it.
No matter who you are, what you do in-game, or how long you've been playing, everyone can agree on one thing: EvE is a tough game.
EvE has probably the steepest learning curve of any MMO out there. In addition, it also has probably the steepest cost of death as well. You fuck up in this game, you remember it, and you pay for it, maybe for a while.
In addition, this game has legitimized griefing and given it an in-game role as piracy. This sets EvE apart from pretty much any other game I've ever heard of. I used to have a big problem with this, but over time I've come to accept it as part of the game.
Given all this, with so much stacked against a new or returning player getting ahead, I guess it's not so surprising that a force has emerged in response to even things out a little. Just as there are those who enjoy preying upon and taking advantage of noobs, there are also those who enjoy helping others out. There are the folks who hear about someone like me who could use some ISK and just donate it. I don't know what to call it, "spontaneous generosity" maybe? Maybe but E-Uni's been around so long you could hardly call it spontaneous. No, I just think it's a natural outgrowth of the kind of players this game attracts, and a testament to the diversity of the playerbase. Not everyone wants to be a pirate, and in fact, while they may not be as interesting as the pirates and thieves and we may not hear about them as often, there's still a place for heroes in EvE.
I don't know what it is, but I do know that in my experience it's unique to EvE and part of what makes it special. Yes, EvE's rough edges are very sharp and dangerous but there's also a lot of comfortable places to be found within it.
Kind of feels like coming home.
I mean that's not to say that there isn't plenty of help and community available in other games, it's just that I've never seen it expressed so generously by so many people as frequently as I have in this game. I was reminded of this earlier tonight when I logged into EvE and discovered that an amazingly generous reader had apparently read of my financial woes and donated 50 million ISK to my wallet. Wow. That's the kind of thing you just don't see in most games. With that, I'll be able to put something decent in space and start making some real ISK. I'm not sure what I'm going to buy just yet, but I'll be giving that some serious thought tomorrow.
By the way, I've always made it a policy that unless I get an OK first or I already know it's not an issue I don't usually mention people who make those kind of donations by name in the blog. Not that I don't want to, but because I know that not everyone wants to be acknowledged publicly, so I like to always get an ok before I mention someone by name here.
It reminds me of EvE University, a massive corporation set up with the purpose of training noobs to play EvE. Pilots good enough at the game that they probably could be leading frontier battles in 0.0 are instead teaching noobs how to PvP. Think about it: In what other games do you see this much generosity and willingness to help others just because a need is noticed? Of course, I haven't played everything, but I've never seen anything else like it.
So yeah, I think EvE does have a soul, and it's a soul that can be as warm and soft as the environment it encompasses can be cold and hard. It's an interesting juxtaposition, but not an entirely surprising one when you think about it.
No matter who you are, what you do in-game, or how long you've been playing, everyone can agree on one thing: EvE is a tough game.
EvE has probably the steepest learning curve of any MMO out there. In addition, it also has probably the steepest cost of death as well. You fuck up in this game, you remember it, and you pay for it, maybe for a while.
In addition, this game has legitimized griefing and given it an in-game role as piracy. This sets EvE apart from pretty much any other game I've ever heard of. I used to have a big problem with this, but over time I've come to accept it as part of the game.
Given all this, with so much stacked against a new or returning player getting ahead, I guess it's not so surprising that a force has emerged in response to even things out a little. Just as there are those who enjoy preying upon and taking advantage of noobs, there are also those who enjoy helping others out. There are the folks who hear about someone like me who could use some ISK and just donate it. I don't know what to call it, "spontaneous generosity" maybe? Maybe but E-Uni's been around so long you could hardly call it spontaneous. No, I just think it's a natural outgrowth of the kind of players this game attracts, and a testament to the diversity of the playerbase. Not everyone wants to be a pirate, and in fact, while they may not be as interesting as the pirates and thieves and we may not hear about them as often, there's still a place for heroes in EvE.
I don't know what it is, but I do know that in my experience it's unique to EvE and part of what makes it special. Yes, EvE's rough edges are very sharp and dangerous but there's also a lot of comfortable places to be found within it.
Kind of feels like coming home.
A Sudden Change In Plans...
...but a good one.
In the comments to my previous post, Escoce suggested I forget about my trial toon and reactivate my old one. This got me thinking. I knew there'd be at least something of a tradeoff to be made here. When I gave away all my stuff to my brother, that included all of my ISK. I knew I'd be flat broke and to be honest I just wasn't sure that there would be a way to get back on track in this game with that toon after all this time.
After careful consideration and weighing the pros and cons, I decided to go for it. I reactivated my Bekka Jae toon (note old spelling) this morning, and logged in.
It was kind of like waking up from a bender the night before, having no idea where you are, how you got there, or what you were doing before you got there. I check my wallet. As expected, my ISK balance is 0.00. What is completely unexpected, however, is when I check my personal assets and discover I still have stuff all over Gallente and Caldari space. An ammo cache here, a shuttle there, an Imicus I didn't know I had, all kinds of leftovers from previous missions and lootings. Most of it is bits and pieces, far too strewn out in terms of distance to make it worth tracking it down, but some of it's loot from Level 3 and 4 missions I was running before I left the game. I begin to realize that while it will take a bit of effort to really get back in the swing of this game financially and in terms of ship capabilities, it's not by any means impossible.
The first thing I did was run a few missions with the Velator I fortuitously discovered waiting for me in the hanger of the station I found myself at. Then I took a ten-jump trip through high-sec to get to my Imicus. This is where I first noticed how nice it is to have all those skills trained up to 4 or 5 which would have taken me a long time to accomplish if I'd stayed with the trial toon.
Basically what I did for the next few hours is go from system to system, docking in each station I had stuff worth bothering with, and selling or reprocessing it to generate some extra ISK. There were also a few items I reclaimed for my own use, such as an extraordinarily conveniently unsold Small 125" Compressed Coil Gun, perfect for my little Immie, and allowing me to install a pair of them and not break my still-tiny bank.
As I did this, I also kept checking the market and buying new items, an afterburner, an overdrive injector, and a shield booster. As I traveled to pick up each of these items, I'd stop at the stations along the way, do my business to build up my ISK a little. Then I'd pick up and install the item, order another item I need with the ISK I'd generated one the way over, and repeated the process until I had my Immie fully outfitted well enough for now.
I flew back to where I was running missions with Velator. Yes they're the simplest of the simple missions but that's ok. Because of all my experience and agent loyalties I can write my own ticket on the lower levels as far as agent missions go and I want to be very careful about the missions I accept until I'm more secure financially and shipwise. I'll start at the bottom and work upwards depending on what my ship of the moment can handle.
Here's the really funny part. I'm having a blast. I don't think I've ever had so much fun in EvE (well ok maybe I have, but you know what I mean). I'm in a corp with four other members who haven't been seen in-game in a month or more. I'm literally my own corp, not even in an NPC corp. I have no corporate responsibilities (what, I'm going to tax myself?), nothing to concern myself with other than my own in-game interests.
I do want to join a real player-run corp again soon, but perhaps not right away. I think I want to take at least a week or two and just be a pilot again before I start thinking about who I want to fly with.
Y'know what's even funnier? The way I fall into a kind of abbreviated EvE-speak when I write for this blog, using words like "corp", "Immie", and "E-Uni". I haven't written in this style for over two years and somehow it flows as naturally as if it were yesterday. It's almost...not quite but almost...scary.
So I made the tradeoff, and now I've got a major advantage in skills but at the cost of a moderate disadvantage in ISK and ships. All in all, seems like a pretty good deal to me. The ships and ISK will take me a lot less time to recover (and surpass) than the skills would have.
Yes, I think this is going to get interesting.
In the comments to my previous post, Escoce suggested I forget about my trial toon and reactivate my old one. This got me thinking. I knew there'd be at least something of a tradeoff to be made here. When I gave away all my stuff to my brother, that included all of my ISK. I knew I'd be flat broke and to be honest I just wasn't sure that there would be a way to get back on track in this game with that toon after all this time.
After careful consideration and weighing the pros and cons, I decided to go for it. I reactivated my Bekka Jae toon (note old spelling) this morning, and logged in.
It was kind of like waking up from a bender the night before, having no idea where you are, how you got there, or what you were doing before you got there. I check my wallet. As expected, my ISK balance is 0.00. What is completely unexpected, however, is when I check my personal assets and discover I still have stuff all over Gallente and Caldari space. An ammo cache here, a shuttle there, an Imicus I didn't know I had, all kinds of leftovers from previous missions and lootings. Most of it is bits and pieces, far too strewn out in terms of distance to make it worth tracking it down, but some of it's loot from Level 3 and 4 missions I was running before I left the game. I begin to realize that while it will take a bit of effort to really get back in the swing of this game financially and in terms of ship capabilities, it's not by any means impossible.
The first thing I did was run a few missions with the Velator I fortuitously discovered waiting for me in the hanger of the station I found myself at. Then I took a ten-jump trip through high-sec to get to my Imicus. This is where I first noticed how nice it is to have all those skills trained up to 4 or 5 which would have taken me a long time to accomplish if I'd stayed with the trial toon.
Basically what I did for the next few hours is go from system to system, docking in each station I had stuff worth bothering with, and selling or reprocessing it to generate some extra ISK. There were also a few items I reclaimed for my own use, such as an extraordinarily conveniently unsold Small 125" Compressed Coil Gun, perfect for my little Immie, and allowing me to install a pair of them and not break my still-tiny bank.
As I did this, I also kept checking the market and buying new items, an afterburner, an overdrive injector, and a shield booster. As I traveled to pick up each of these items, I'd stop at the stations along the way, do my business to build up my ISK a little. Then I'd pick up and install the item, order another item I need with the ISK I'd generated one the way over, and repeated the process until I had my Immie fully outfitted well enough for now.
I flew back to where I was running missions with Velator. Yes they're the simplest of the simple missions but that's ok. Because of all my experience and agent loyalties I can write my own ticket on the lower levels as far as agent missions go and I want to be very careful about the missions I accept until I'm more secure financially and shipwise. I'll start at the bottom and work upwards depending on what my ship of the moment can handle.
Here's the really funny part. I'm having a blast. I don't think I've ever had so much fun in EvE (well ok maybe I have, but you know what I mean). I'm in a corp with four other members who haven't been seen in-game in a month or more. I'm literally my own corp, not even in an NPC corp. I have no corporate responsibilities (what, I'm going to tax myself?), nothing to concern myself with other than my own in-game interests.
I do want to join a real player-run corp again soon, but perhaps not right away. I think I want to take at least a week or two and just be a pilot again before I start thinking about who I want to fly with.
Y'know what's even funnier? The way I fall into a kind of abbreviated EvE-speak when I write for this blog, using words like "corp", "Immie", and "E-Uni". I haven't written in this style for over two years and somehow it flows as naturally as if it were yesterday. It's almost...not quite but almost...scary.
So I made the tradeoff, and now I've got a major advantage in skills but at the cost of a moderate disadvantage in ISK and ships. All in all, seems like a pretty good deal to me. The ships and ISK will take me a lot less time to recover (and surpass) than the skills would have.
Yes, I think this is going to get interesting.
Tuesday, October 20, 2009
Hello, Old Friend
It's been a little over two years since last I posted anything in this blog, or since I was a regular player of EvE. Those who were reading at that time saw me just vanish without a word. There were reasons, but at the time I just wasn't able or willing to take the time to talk about them. I will now.
Why I Left
When first began playing EvE, I was a solo player for several weeks before I joined a corporation, EvE University. During those first days, and during the time I was with E-Uni, I played essentially on my own schedule whenever I had time for the game. The problem came in when I'd left E-Uni and formed a new corp with a friend. I found the style of play required to be a director of a manufacturing corp not really that much to my liking, and I began to become bored with it.
Then the responsibilities at my RL job increased dramatically, as did its demands on my time. It eventually got to the point where personal free time became a precious commodity. I was having to rearrange my real life to suit my duties in EvE a little too often, and I decided that I had no choice but to leave the game.
The problem was that I really didn't want to leave EvE, but I felt I had no choice. I didn't know what to do and I guess I still held out half a hope that somehow I'd figure out a way to keep playing EvE and still maintain my insane work schedule, so I just stopped. Stopped logging in, stopped blogging, I just stopped.
For the next two years, I was solely a single-player gamer. I just didn't have time for anything that wasn't completely centered around my own schedule. I played when I had time to play and that wasn't all that often.
Why I'm Back
In all honesty, I had no intention of getting back into EvE. I'd started playing Fallen Earth when it was in closed beta and I was (and am) enjoying it very much. I'm also the moderator of a group blog site called Fallen Earth Bloggers, which I'm sure is self-explanatory. In addition, I recently started a blog on MMORPG.com. I've got plenty already on my plate and I had no intention of getting involved with EvE again.
I'd had the idea that it would make for a great MMORPG.com blog post if I revisited EvE almost exactly two years after I'd left, and wrote about it from my perspective now, as an MMO gamer with a bit more experience under her belt. Basically, the plan was to go in, take a look around, maybe run a few missions and try a few things, log out, write my piece, and then move on, back to Fallen Earth.
I knew the graphics had gotten a major upgrade as well as a few other new things like overheating systems because I'd kept up with the major news from EvE. Even though I wasn't playing, reading stories about banks failing, player reps using embargoed insider info to their in-game advantage, and the destruction (disintegration?) of the vast monolithic force that was BoB (this one I'd actually like to know more about...I heard that it happened, but I've heard nothing about how) helped keep me kind of in the loop.
I also decided that in order to get a good idea of how the game is now, I wasn't going to attempt to reactivate my old toon with a year's skill training but instead I signed up for the two week free trial and started from scratch as a new player.
All in all, it was a good plan, a well-thought-out plan, a sensible plan. Thing is, it just didn't work.
After going through character creation and basically recreating what I looked like the first time around (though I did add a cute tattoo on my cheek this time) as well as a slight variant on the name I used last time (my in-game name is now Bekka Jaie, note the new spelling), I stepped back into EvE for the first time in 2 years. My plan was to spend a couple of hours in-game, but I ended up losing myself in the game for hours as I remembered why I fell in love with the game in the first place. It's the same as when I played, only better.
Yep, I think I've been sucked back into the EvE wormhole.
The interesting part of this is that unlike last time when I didn't start blogging about my adventures in the game until I'd been playing for a while, this is only my fifth day on the trial account. I've been wrestling with the question of whether or not I should subscribe again once the trial is over (last time I signed up like two days after the trial started, but the system doesn't give you credit for the unused days, so since I have no immediate need to learn the Contracting skill, it seems silly not to wait until the trial is just about to end before I convert to a paid account).
Right now, I'm mainly just flying around in a Tristan running missions. I'm in no big rush to figure out my next move. It's just a girl and her Tristan (I'll get a Thorax and re-justify the title of this blog when I can afford one...soon).
If you're a returning reader, thank you for coming back. If you're a new reader, thanks for coming by and I hope you'll enjoy what you'll read here.
And as for what you'll read here, you may very well read a lot of stuff that's similar to what I've written in the past in some ways, but I can promise you this: I won't be going the manufacturing corporation director route this time. What that actually means remains to be seen.
Stick around, I have a feeling this is going to get interesting.
Why I Left
When first began playing EvE, I was a solo player for several weeks before I joined a corporation, EvE University. During those first days, and during the time I was with E-Uni, I played essentially on my own schedule whenever I had time for the game. The problem came in when I'd left E-Uni and formed a new corp with a friend. I found the style of play required to be a director of a manufacturing corp not really that much to my liking, and I began to become bored with it.
Then the responsibilities at my RL job increased dramatically, as did its demands on my time. It eventually got to the point where personal free time became a precious commodity. I was having to rearrange my real life to suit my duties in EvE a little too often, and I decided that I had no choice but to leave the game.
The problem was that I really didn't want to leave EvE, but I felt I had no choice. I didn't know what to do and I guess I still held out half a hope that somehow I'd figure out a way to keep playing EvE and still maintain my insane work schedule, so I just stopped. Stopped logging in, stopped blogging, I just stopped.
For the next two years, I was solely a single-player gamer. I just didn't have time for anything that wasn't completely centered around my own schedule. I played when I had time to play and that wasn't all that often.
Why I'm Back
In all honesty, I had no intention of getting back into EvE. I'd started playing Fallen Earth when it was in closed beta and I was (and am) enjoying it very much. I'm also the moderator of a group blog site called Fallen Earth Bloggers, which I'm sure is self-explanatory. In addition, I recently started a blog on MMORPG.com. I've got plenty already on my plate and I had no intention of getting involved with EvE again.
I'd had the idea that it would make for a great MMORPG.com blog post if I revisited EvE almost exactly two years after I'd left, and wrote about it from my perspective now, as an MMO gamer with a bit more experience under her belt. Basically, the plan was to go in, take a look around, maybe run a few missions and try a few things, log out, write my piece, and then move on, back to Fallen Earth.
I knew the graphics had gotten a major upgrade as well as a few other new things like overheating systems because I'd kept up with the major news from EvE. Even though I wasn't playing, reading stories about banks failing, player reps using embargoed insider info to their in-game advantage, and the destruction (disintegration?) of the vast monolithic force that was BoB (this one I'd actually like to know more about...I heard that it happened, but I've heard nothing about how) helped keep me kind of in the loop.
I also decided that in order to get a good idea of how the game is now, I wasn't going to attempt to reactivate my old toon with a year's skill training but instead I signed up for the two week free trial and started from scratch as a new player.
All in all, it was a good plan, a well-thought-out plan, a sensible plan. Thing is, it just didn't work.
After going through character creation and basically recreating what I looked like the first time around (though I did add a cute tattoo on my cheek this time) as well as a slight variant on the name I used last time (my in-game name is now Bekka Jaie, note the new spelling), I stepped back into EvE for the first time in 2 years. My plan was to spend a couple of hours in-game, but I ended up losing myself in the game for hours as I remembered why I fell in love with the game in the first place. It's the same as when I played, only better.
Yep, I think I've been sucked back into the EvE wormhole.
The interesting part of this is that unlike last time when I didn't start blogging about my adventures in the game until I'd been playing for a while, this is only my fifth day on the trial account. I've been wrestling with the question of whether or not I should subscribe again once the trial is over (last time I signed up like two days after the trial started, but the system doesn't give you credit for the unused days, so since I have no immediate need to learn the Contracting skill, it seems silly not to wait until the trial is just about to end before I convert to a paid account).
Right now, I'm mainly just flying around in a Tristan running missions. I'm in no big rush to figure out my next move. It's just a girl and her Tristan (I'll get a Thorax and re-justify the title of this blog when I can afford one...soon).
If you're a returning reader, thank you for coming back. If you're a new reader, thanks for coming by and I hope you'll enjoy what you'll read here.
And as for what you'll read here, you may very well read a lot of stuff that's similar to what I've written in the past in some ways, but I can promise you this: I won't be going the manufacturing corporation director route this time. What that actually means remains to be seen.
Stick around, I have a feeling this is going to get interesting.
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