...or, at least, I'm going to try to be.
I'm currently training up Drone Interfacing V, to be followed by training Advanced Drone Interfacing all the way as well. By the time I'm done with those, sometime around the beginning of November assuming I don't stop and train other stuff in-between, I'll be able to put ten drones in space at the same time.
I decided to make this a project because the bonuses are so good for doing it. When I finish Drone Interfacing V, on or about October 10th, not only will I be able to begin training to control more drones, but I'll have also raised the damage my drones deal out by 100%. Considering that my next ship is going to be a Dominix, basically a drone boat, it's well worth the time spent in my opinion.
I'm already able to use Tech II Heavy Attack Drones, so I'm thinking that by the time I get all of this trained I'll hopefully be a pretty formidable mission runner and, with some more help and experience, an equally useful asset in PvP combat.
Once again, I find myself marveling at the craftmanship and finesse that has clearly gone into so many aspects of creating EvE. Just as it should, the farther along I find myself in this game, the more complex an undertaking it becomes to make it to the next logical step. The bigger and more valuable the prize, the more risky, expensive, and time-consuming it is to make it yours.
In this case, I know exactly how to get what I want. It's just a matter of time, money, and effort to make it happen. There's still the possibility of an unforeseen disaster, and it's going to take plenty of time to have this project fulfill it's true potential. The potential payoff is big, but so are the risks. Yeah, not too much like RL, huh?
Right now, I feel like I'm kind of on the cusp of something, though I'm really not quite certain exactly what. Of course, the new corp, Stonewall Interstellar, is a big part of it, but it's also as an individual character and even perhaps as a player. It just feels like my own role in the game is in kind of in flux right now, that many things are changing and will continue to change for me in this game.
It also may be stuff from RL spilling over as well. It's been a busy time for me and it shows no signs of slowing down any time soon. I jump into EvE when and as I can and that hasn't been much over the last several days. Most often, I've been popping in to do a mission or two before bed while I listen to my favorite radio talk show (besides my own ;)). It's really an interesting juxtaposition to be blowing away a squadron of Amarr ships while listening to a lesbian sex talk show. I've actually carried on on-air conversations as a guest or as a caller to various shows while in combat or salvaging. Weird perhaps, but it's a marriage that works well, for me anyway.
Chances are, if you see me in-game during the hours of 10pm to 1am eastern on a weekday, I'm listening to Diana Cage. From 2pm to 6pm eastern weekdays, it's Michelangelo Signorile. Other times, probably a CD or my mp3 collection. On very rare occasions, I'll even turn on the game sound.
Ok, that's enough for now. I think it's time to actually jump in-game for a while.
Catch ya out there, and fly safe.
Sunday, September 16, 2007
I Am The Goddess Of Drones...
Labels:
Bekka Jae,
CCP,
destroyer,
Dominix,
drones,
Eve-Online,
missions,
Stonewall Interstellar
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2 comments:
You'll only be able to put more than 5 drones out with a carrier or mothership I'm afraid. The advanced interface skill works with capital ship +1 drone modules nowadays I'm afraid.
Crap! It says nothing about that in the information! Oh well, forget that for now, but at least I'll have the 100% damage bonus.
Grrr...
Bekka
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